Traingrid

KotH Traingrid B2

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A Boojum Snark

Toraipoddodezain Mazahabado
aa
Nov 2, 2007
4,772
traingrid_b2_logo.png


Inspired by koth_grid and train maps everywhere (though I was playing ctf_revamp when the idea struck)

One look at the screenshot is all you should need to grasp the severity of the havoc contained within.

No, you may not have or use the sandwich car. I may however release the easily re-skined train car model and the GRN skin along with a "blank" skin for editing.



The field journal of Professor Boojum during his perilous trip into the entity realm.

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Changelog

Beta 2:
Added holographic arrows to warn of/indicate active tracks.
Added anti-spawncamp defense turret to home squares.
Added custom boxcar skins along with sandvichplosion.
Added chalkboard drawings to explain train patterns.
Added spectator camera.
Added a train-schedule-esque kill tracker for the trains.
Added nobuild to center four squares.
Removed playerclip in roof hole, slightly more jumping room now.
The third super-crazy pattern now runs through 2 cycles instead of 7.
Remembered to prevent the waiting trains from being rendered at all times.
Made the CP orbit the center crossing instead of lying on it. Please do not antagonize the baby trains.
Reduced capture time from 10 seconds to 9. (@ x1 rate)
Changed full ammo boxes to medium.
Lowered all spawn waves by 1 second.
Players who ride the trains into a wall will now die rather than getting stuck.
 
Last edited:

Ravidge

Grand Vizier
aa
May 14, 2008
1,544
ALL ABOARD THE PAIN TRAIN!

I should also make a Ozzy Crazy Train reference aswell but meh
 
Mar 23, 2010
1,833
trains better go pretty damn often or else this is gonna be a snipefest.
 

Freyja

aa
Jul 31, 2009
2,936
While playing this map
A Boojum Snark has found: The Pain Train
A Boojum Snark: HOW IRONIC
Aly: XING


Get it? Xing? X-ing? Zing?
 

Penguin

Clinically Diagnosed with Small Mapper's Syndrome
aa
May 21, 2009
2,041
Hey, this is like that map Icarus made, koth_grid. But there are trains.
 

Waif

L7: Fancy Member
Mar 22, 2009
413
Played it with bots.. was pretty insane , probably too much so!
Nice work on the train timings. Like the final explosion crash thing as well, but you may want to add one of those forced specatator cams after the rounds finished, I got mushed in the middle and couldn't see what the train wreckage looked like!
 

Jethro

MUSty Complainer
Nov 2, 2009
287
"Jethro captured the Deadliest Control Point for Team #2"

So true. So true.