tr_juggle

Discussion in 'Non-Standard Maps' started by biskuu, Jul 22, 2015.

  1. biskuu

    biskuu L2: Junior Member

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    This map is inspired by tr_rocket_shooting2's style of practicing.
    That means that this is a map that trains the player's ability to juggle targets.
    However, this map is more visually appealing and adds new features.

    • You can set all bots to spawn as random classes, or to set all bots to spawn as a certain class.

    • Option to toggle fast regen on bots so that players can practice multiple air juggles without the bots dying
     
    Last edited: Aug 16, 2015
  2. Lain

    aa Lain will finish a map one day

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    Played it for a while and had a lot of fun. It would be awesome if you had an area dedicated to the bots rocket jumping at you, as that is usually the most relevant place in real gameplay.
     
  3. biskuu

    biskuu L2: Junior Member

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    Hey thanks for the reply!
    Bots in TF2 have a lot of commands which unfortunately are added to the game but they just don't work.
    So making them rocket jump is impossible. However, the best way to do that is like in tr_walkway there is a small ramp that tosses the bots into the air, so I might add something similar to that. :)
     
  4. MaccyF

    aa MaccyF Notoriously Unreliable

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    just an idea, but you could perhaps make simple block-outs of areas from popular maps, and fake the bots doing common rollouts/jumps :D
     
  5. Benroads

    Benroads L1: Registered

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    Very cool map, always been a fan of these offline practice maps for warming up and this one is quite a bit nicer than the standard one. However I would suggest a few things. First being you should add a toggle to give the bots unlimited health so that you could practice multi air juggles. Another thing would be maybe some height variation/different arenas? Having areas taken from popular 6s maps could be neat but probably would not add much of anything unless you had them being thrown at you similar to tr_flinger. Either way I would maybe just add some things like height variations that could maybe be toggleable so you could practice jumping into them and other stuff like that. Only other thing I would consider is maybe having an option to make them a bit closer since the map is fairly spread out right now and could probably be a tad bit smaller overall atleast for the main play area.
     
    • Thanks Thanks x 1