KotH Tortellini A1

KOTH Map featuring an octagonal, stilt-raised Control Point and lots of paths

  1. Blarch

    Blarch L1: Registered

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    Tortellini - KOTH Map featuring an octagonal, stilt-raised Control Point and lots of paths

    My second map, first to be posted online.

    It feels a bit big right now, but I plan on seeing if gameplay is affected by it, and will change accordingly.

    This map features a raised Control Point in an octagonal hut. Lots of paths for sneaking around the map, and a small underground tunnel! (I admit, the tunnel could be a bit wider. We will see if it needs to be.)

    I look forward to feedback, I'd love any chance to improve my mapmaking ability, and to improve on this map specifically.
     
  2. n8five484

    n8five484 L5: Dapper Member

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    You ought to change the grass texture as the texture you’re using right now is mainly used in out of bounds areas / 3D skybox.
     
  3. Blarch

    Blarch L1: Registered

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    Oof thanks. I'll change that in the next iteration then.

    I'll just have everyone wade through this puke texture for the first test lol