Hi folks. I'm at the end of my rope. I'm having an issue with compiling my TF2 map - once I'd added a fair amount of detail to it (nothing excessive; it's not even as detailed as the official valve maps), I'm no longer able to compile. My compile log: Given a bit of google searching, I found the following (via http://www.interlopers.net/index.php?page=errors): Here's where I hit the brick wall . I have a good bit of func_detail brushes in the level - staircases, platforms, wall trim - and from what I've read, the only way to resolve this issue is to convert some of that into static props. I downloaded XSI mod tool, but either the wiki page (http://developer.valvesoftware.com/...your_map_into_a_prop_static_with_XSI_Mod_Tool) is out of date or is assuming user knowledge that I don't have, cause trying to follow that gets me nowhere. Can anyone point me to a better/more recent tutorial, or a different solution to my t-junc compile failure? Also, if this needs to be in a different forum, please let me know (or go ahead and move it). Thanks in advance.