Welcome to cp_ti-
What the hell is this?:
:I
This is cp_tinymountain a new TF2 custom map based around a small mountain with bases around it.
The mountain in question is questionably the best part as in you can find your own path around the mostly natural and not-at-all dangerous* moonrock mountain when moving between bases.
Sounds reasonable. How do i win in this perfectly-safe* map to play?: cp_tinymountain works almost like standin but with a few different rules but still capture all the points to win...
HOWEVER
It will take teamwork or pure stupidity to capture all the points before your enemy then defend them as no points ever get locked at any point so always have a guard for that pesky scout, or a look out to call reinforcements.
The map is structured into 3 parts:
The first point is chaos, located at the base of the not-at-all dangerous* mountain, here you can see crazyness and the hardest to hold of the three, you are going to always look at this one if you want to turn the tides of battle.
The second is in a small base a good ways up the not-at-all dangerous* mountain where you will see the second point located in the middle and an upstairs for snipers and jumpers.
The third one is a giant part near the top where enemies could could come from either side, either the easiest to defend if you know what your doing.
It works like strongholds, spread your forces to defend and capture multiple points to eventually capture all 3 points and win.
Eventually we plan to have a countdown like in RD when all points are capped, giving a small amount of time to hold every point.
or
Have it work like KOTH where both teams have to fight for control and the first team that controlls every point for 1 minute total wins.
Who is all working on this wonderful map?
2 people
- Vodhr_ (The mapper and the original idea and concept of the map)
- Lieutenant Lasor (Idea's man, Supervisor and is the inglorious bastard that wrote this wall of text at 4AM)
-------------------------------------------------------------------------------------------------------
*Note: The mountain may or may not have brought, but not limited to: Assbugs, Hippies, Random ressurection, Sudden hunger and or space AIDS
-------------------------------------------------------------------------------------------------------
- Lieutenant Lasor
What the hell is this?:
:I
This is cp_tinymountain a new TF2 custom map based around a small mountain with bases around it.
The mountain in question is questionably the best part as in you can find your own path around the mostly natural and not-at-all dangerous* moonrock mountain when moving between bases.
Sounds reasonable. How do i win in this perfectly-safe* map to play?: cp_tinymountain works almost like standin but with a few different rules but still capture all the points to win...
HOWEVER
It will take teamwork or pure stupidity to capture all the points before your enemy then defend them as no points ever get locked at any point so always have a guard for that pesky scout, or a look out to call reinforcements.
The map is structured into 3 parts:
The first point is chaos, located at the base of the not-at-all dangerous* mountain, here you can see crazyness and the hardest to hold of the three, you are going to always look at this one if you want to turn the tides of battle.
The second is in a small base a good ways up the not-at-all dangerous* mountain where you will see the second point located in the middle and an upstairs for snipers and jumpers.
The third one is a giant part near the top where enemies could could come from either side, either the easiest to defend if you know what your doing.
It works like strongholds, spread your forces to defend and capture multiple points to eventually capture all 3 points and win.
Eventually we plan to have a countdown like in RD when all points are capped, giving a small amount of time to hold every point.
or
Have it work like KOTH where both teams have to fight for control and the first team that controlls every point for 1 minute total wins.
Who is all working on this wonderful map?
2 people
- Vodhr_ (The mapper and the original idea and concept of the map)
- Lieutenant Lasor (Idea's man, Supervisor and is the inglorious bastard that wrote this wall of text at 4AM)
-------------------------------------------------------------------------------------------------------
*Note: The mountain may or may not have brought, but not limited to: Assbugs, Hippies, Random ressurection, Sudden hunger and or space AIDS
-------------------------------------------------------------------------------------------------------
- Lieutenant Lasor
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