Timer Countdown

Discussion in 'Mapping Questions & Discussion' started by MechaBowser, Mar 30, 2010.

  1. MechaBowser

    MechaBowser L1: Registered

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    Hi. I'm trying to make a bomb have a visible counter above it that counts down.

    I added a brush with an overlay above the bomb. I then added a logic_timer and math_counter to keep track of the countdown.

    Unfortunately there doesn't seem to be any way to change the overlay's material. It'd be awesome if I could just change it to signs/number9, signs/number8, signs/number7 and so on as it counts down, but I can't seem to figure out how.

    Any help appreciated!
     
  2. Dr. KillPatient

    Dr. KillPatient L3: Member

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    You can't I believe, you'll need to enable/disable overlays for each number individually.
     
  3. nik

    nik L12: Fabulous Member

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  4. Firest0rm

    Firest0rm L4: Comfortable Member

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    you could also do it with a few func_linears or something like that that could change position instantaneously with each second
     
  5. fubarFX

    aa fubarFX The "raw" in "nodraw"

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    you could try material proxies but I'm not sure how far that'll get you.