The playing of the 72 hour maps ultimately ended in failure today. I'm not putting any blame on anyone, but I think we could easily re-host a testing/playing session of these maps. I saw a lot of people work hard on these maps, and it hurts me to see that work go to waste I think we could use a schedule to carry this out in an organized manner, so that it's not a five-six hour string of map testing, like it was today. Thoughts? Schedules? Ideas?