"The system cannot find the file specified."

Discussion in 'Mapping Questions & Discussion' started by The Pansmith™, Nov 25, 2018.

  1. The Pansmith™

    The Pansmith™ L1: Registered

    Messages:
    44
    Positive Ratings:
    1
    Oh boy, I'm making a Christmas version of achievement_idle_awsome_box_space. I had the vmf send directly to me, I didn't decompile the map.

    The missing textures are just ones i havent made holiday versions of yet.


    ** Executing...
    ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vbsp.exe"
    ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\achievement__idle_awesomebox_christmas.vmf"

    Valve Software - vbsp.exe (Aug 2 2018)
    4 threads
    materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
    Loading C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\achievement__idle_awesomebox_christmas.vmf
    material "maps/achievement_idle_awesomebox_me/glass/glasswindow002a_-2016_33_2015" not found.
    Material not found!: MAPS/ACHIEVEMENT_IDLE_AWESOMEBOX_ME/GLASS/GLASSWINDOW002A_-2016_33_2015
    ConVarRef mat_reduceparticles doesn't point to an existing ConVar
    Patching WVT material: maps/achievement__idle_awesomebox_christmas/nature/blendsnowtocobble001_wvt_patch
    fixing up env_cubemap materials on brush sides...
    ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
    ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
    Processing areas...done (0)
    Building Faces...done (0)
    FixTjuncs...
    PruneNodes...
    WriteBSP...
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    done (1)
    writing C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\achievement__idle_awesomebox_christmas.prt...Building visibility clusters...
    done (0)
    *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
    Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
    *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
    Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
    Finding displacement neighbors...

    ** Executing...
    ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vvis.exe"
    ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\achievement__idle_awesomebox_christmas"

    Valve Software - vvis.exe (Aug 2 2018)
    4 threads
    reading c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\achievement__idle_awesomebox_christmas.bsp
    Error opening c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\achievement__idle_awesomebox_christmas.bsp

    ** Executing...
    ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vrad.exe"
    ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\achievement__idle_awesomebox_christmas"

    Valve Software - vrad.exe SSE (Jul 18 2018)

    Valve Radiosity Simulator
    4 threads
    [Reading texlights from 'lights.rad']
    unknown light specifier type - lights

    [56 texlights parsed from 'lights.rad']

    Loading c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\achievement__idle_awesomebox_christmas.bsp
    Error opening c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\achievement__idle_awesomebox_christmas.bsp

    ** Executing...
    ** Command: Copy File
    ** Parameters: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\achievement__idle_awesomebox_christmas.bsp" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\maps\achievement__idle_awesomebox_christmas.bsp"

    The command failed. Windows reported the error:
    "The system cannot find the file specified."
     
  2. DrSquishy

    aa DrSquishy ???

    Messages:
    1,211
    Positive Ratings:
    779
    Material not found!: MAPS/ACHIEVEMENT_IDLE_AWESOMEBOX_ME/GLASS/GLASSWINDOW002A_-2016_33_2015
    NODRAW on terrain surface!
    Try fixing these, they aren't compile ending ones, however I don't see any other issues, so worth a shot. If it doesn't work, can you post the updated compile log?
     
  3. The Pansmith™

    The Pansmith™ L1: Registered

    Messages:
    44
    Positive Ratings:
    1
    Well, I don't have instances of that texture in the in the map anywho, I replaced that with the standard glass texture.

    The map problem is still present.

    Do you want a copy of the vmf?
     
  4. DrSquishy

    aa DrSquishy ???

    Messages:
    1,211
    Positive Ratings:
    779
    Could you post the most recent compile log first, just to see if there's anything new?
     
  5. Idolon

    aa Idolon the worst admin

    Messages:
    1,886
    Positive Ratings:
    5,674
    As a general rule, "The system cannot find the file specified." means that something is causing VBSP to crash. This isn't a solution to your particular problem, just some advice to keep in mind.