The strangest error...

Discussion in 'Mapping Questions & Discussion' started by Dbones, Feb 13, 2012.

  1. Dbones

    Dbones L1: Registered

    Messages:
    5
    Positive Ratings:
    0
    Hi, I was mapping earlier today and I was just about to finish. So I go to test play my map and suddenly nearly half of the map was gone!
    Yet in Hammer, everything is fine. All the brushes and props and everything! Totally gone. There weren't even any errors in the compiler or console.
    It's really baffling and incredibly infuriating as i had JUST finished the map.
    If anyone can help, i'd really appreciate it.
    Some screens to show what's going on.
    What it looks like in Hammer:
    [​IMG]
    What it looks like in game:
    [​IMG]
     
  2. Tom Hoen

    Tom Hoen L6: Sharp Member

    Messages:
    320
    Positive Ratings:
    245
    Only thing I can think of that is causing this problem is that you have cordon enabled. Check top bar of your hammer and see if this button has been pressed :cordonenable: There is also another button similar to this and it has R in the middle of circle. Check if one of these has been enabled.
     
  3. Dbones

    Dbones L1: Registered

    Messages:
    5
    Positive Ratings:
    0
    I checked that, both cordon and radius culling were off and I still got the error. :\
     
  4. Micnax

    aa Micnax I maek map

    Messages:
    2,057
    Positive Ratings:
    1,387
    Are your spawn points higher that 16 units off the ground?
     
  5. Dbones

    Dbones L1: Registered

    Messages:
    5
    Positive Ratings:
    0
    No, they're about 10 units off the ground.
    EDIT: More screens from birds eye view:

    From Hammer:
    [​IMG]

    In Game:
    [​IMG]
     
    Last edited: Feb 13, 2012
  6. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

    Messages:
    6,391
    Positive Ratings:
    4,906
    Can you post your compile log? (use the code function so it is easier to look at/copy/paste/etc). I wonder if it is a weird vbsp corruption thing.
     
  7. Dbones

    Dbones L1: Registered

    Messages:
    5
    Positive Ratings:
    0
    Compile log:
     
  8. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

    Messages:
    6,391
    Positive Ratings:
    4,906
    Yup, just had to scan the log a few lines in.

    You have a displacement that you made into a func_detail. vbsp (the part of compiling that places the brushes) doesn't like this. You'll need to find the displacement(s) that you func_detailed, select it and hit Ctrl+shift+w (this makes it a world brush again). When you recompile, it should be fixed.


    for later problems, you can use this awesome tool to help locate issues you might have, just paste in your compile log.
     
  9. Dbones

    Dbones L1: Registered

    Messages:
    5
    Positive Ratings:
    0
    Thank you so much, i'll do this right now.
    EDIT:
    Ah yes, it's all good now, thanks!
     
    Last edited: Feb 13, 2012