Colored Textures. Adding the red and blue variations of neutral stock textures. This pack contains 67 textures, total size for the whole thing: 355 kb. There is a slight issue though, They will not show any color in "3D Shaded Texture Polygons" cameraview in hammer. But they DO in the regular "3D Textured". Also, they have no color in the material browser, but I have named them so you can easily find the one you want, hopefully. The minimal impact on .bsp size is great though (few bytes for most of the textures) so don't be afraid to use them just because they have the wrong color in hammer! INSTALL: Extract the zip in Steam/steamapps/<user>/team fortress 2/tf If you did it right there should be a bunch of new folders in "../tf/materials/" (with a lot of .vmt files inside them, These folders are named 'Concrete', 'Wood', 'Tile' and so on.) If you've already installed my previous pack (metal textures only) this one should just overwrite those, so don't worry about that. --- Extra Thanks: Void --- NO RAINBOWS! 100% guaranteed.
Anything you think I should add? Just reply and request it! I promise, I will make tooltextures.. sometime...
2 problems with that: First: they are red, trying to recolor them into blue with just vmt parameters would be difficult. Second: They have a white element (the arrow) that would get discolored.
Think you can get a nice egypt brick tinted out to look decent? My map is having some "I can't tell what side i'm on" problems and I think some nice tinted textures would help it quite a bit. =) maybe some with a light tint, medium and darker tint would be great! try not to make them to extremely saturated though.
Veeeery useful. Due thanks and praise Ravidge for an extremely handy texture pack, and also Void for any help he may have given.