One of the things I am still trying to understand is the creation of more irregular shapes in Hammer. There are countless "basic" tutorials on the internet for simple stuff and specific entity work, but I can't find anything on useful geometry creation techniques. So I wanted to make this thread to be an aggregate for people like me struggling to figure out how to make some more advanced structures in Hammer. If you are having trouble trying to decipher how something was constructed, post a screenshot in this thread and maybe someone will be able to help you out. I'll start: I spent a couple hours a few days ago trying to recreate these loggia arches in de_inferno. I was unsuccessful. Anyone know how this would work short of copy/pasting or tracing it with the clipping tool?