So, recently I've been paying a lot more attention to the detail in maps, and something came to my attention. There are a lot of overlooked details in maps that are pretty glaringly obvious. To me anyway. And it bugs the hell out of me that hardly anyone else notices them. Particularly Valve. I don't care how good your layout is, if you have a wood box sticking halfway out of a rock wall (Here's looking at you, Yukon), you clearly have some issues to fix. Fastlane is a particularly large victim of this. From its "half-rocket" to its windows with solid wood behind them, it's just an aesthetic nightmare. Or here's another one. A block that's concrete on top, but wood on the sides. How is that even possible? Please tell me I'm not the only one who notices and is bugged by these things.