Model The Generator Cart 2017-07-30

Unlimited Power!

  1. Spike Nitros

    Spike Nitros L1: Registered

    Messages:
    5
    Positive Ratings:
    36
    The Generator Cart - Unlimited Power!



    An electric payload cart. Good for powering bridges, blast doors, lights and death rays! 3 LODs + idle, start & stop anims




    When using this model in your map, consider crediting the creators (Spike Nitros & IJCT) properly, or add us as contributors. Do not modify the textures or model without asking permission first!




     
    • Like Like x 26
    • Agree Agree x 1
  2. red3pit

    aa red3pit High on melancholy

    Messages:
    262
    Positive Ratings:
    308
    Looks nice! Have you thought about a red version?
     
  3. Spike Nitros

    Spike Nitros L1: Registered

    Messages:
    5
    Positive Ratings:
    36
    Red version is on it's way, right now there's only blu version due to arms race deadline.
     
    • Thanks Thanks x 3
  4. LadyRaee

    LadyRaee CHEERFULLY SUICIDAL

    Messages:
    201
    Positive Ratings:
    195
    IMO it lacks a good place to attach the dispenser radio and alarm light, other than that it's amazing
     
  5. Asd417

    aa Asd417 Sample Text

    Messages:
    1,205
    Positive Ratings:
    850
    Fits TF2 so well!
     
  6. Spike Nitros

    Spike Nitros L1: Registered

    Messages:
    5
    Positive Ratings:
    36
  7. ics

    aa ics http://ics-base.net

    Messages:
    802
    Positive Ratings:
    511
    Looks cool as heck. Does the thing spins all the time or only when it's being pushed? I assume all the time.
     
  8. Turnip

    aa Turnip The 80s Vegetable

    Messages:
    1,431
    Positive Ratings:
    803
    This is amazing, it fits the tf2 style, stands out from the map like a payload objective should, and looks awesome!
     
    • Agree Agree x 2
  9. Micnax

    aa Micnax Back from the dead (again)

    Messages:
    2,100
    Positive Ratings:
    1,562
    I can think of a million things to use this cool piece of work, great job!
     
  10. sugarblood

    sugarblood L1: Registered

    Messages:
    37
    Positive Ratings:
    5
    Sweet. This would work great for a fully spytech themed map.
     
  11. HolySnickerPuffs

    aa HolySnickerPuffs

    Messages:
    1,027
    Positive Ratings:
    1,403
    I downloaded this, and it doesn't work? The model works fine, the textures too, but when I tried to use it in a map I'm working on, it doesn't function!

    20171228130322_1.jpg

    The cart stays were it was placed in Hammer, while the rest of the cart's entities go to the start of the track and don't move! The logic works fine with the normal payload model, but not this one. It sucks, because I really like the look of this model, and want to use it in my map.

    EDIT : Nevermind. It can be fixed by using a prop_dynamic instead of a prop_physics_override for the payload cart.
     
    Last edited: Dec 28, 2017