The First Thing Done

Discussion in 'Mapping Questions & Discussion' started by Dwanor, Mar 13, 2019.

  1. Dwanor

    Dwanor L1: Registered

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    So, I’m generally new to map-making. What’s usually the first thing you guys would do when making a new map?
     
  2. Lacry

    Lacry L2: Junior Member

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    Well, i don't have a lot of time making maps but i usually start with an idea of what im going to do and start thinking in fun zones to play, after that i make a sketch of the idea and from the concept i start blocking the map in Hammer from there is making adjustment and a lot of test. But maybe there is other ways to do it, for me this one is the most useful.
     
  3. comradecommie

    comradecommie L3: Member

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    i block out a funnish area and then just make thing around it until either it sucks in playtesting or i delete it all and start over because why not
     
  4. Wyvern

    aa Wyvern Certified TF2 Cartographer

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    Welcome to the community!

    I would look over the sticky threads under the Tutorials & Resources forums when it comes to setting up your first map: https://tf2maps.net/forums/tutorials-resources.57/

    As for my personal method, I usually begin by sketching out a a base plan of my map(basic geometry, crucial level features, etc.) on a piece of paper. This step is often overlooked by new mappers, but I can tell you from personal experience that this method helps tremendously, as having a set plan pretty much guides you through development. A common mistake many new mappers make is placing down a gigantic brush and putting stuff on top of it. DO NOT DO THIS! This method of building 'kills' height variation, and makes for a really terrible area to play on; I know because I've created many maps with this method. I hope that this helps, and once again, welcome!