TF2Maps.net Mapping Contest #7: Upload Thread

Discussion in 'Contests' started by Ravidge, Apr 23, 2012.

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  1. Ravidge

    aa Ravidge Grand Vizier

    Messages:
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    This thread is for submissions only. Any unrelated post will get deleted. If you have questions, send them to me (Ravidge) in a PM.

    [​IMG]
    Deadline:
    The contest will end on April 30th, 9:00 pm UTC (Check your timezone!), (Countdown!). You have 1 week to submit your map (from the moment this post was made).
    After the deadline closes there will be a 72 hour grace period to fix any critical errors and mistakes. This will be handled on a case by case basis, contact me (Ravidge) through a forum PM if you need to make a grace period update. The grace period is not "extra time", it's a safety net to prevent crashing servers and broken map logic.

    Late entries will not be accepted! Make sure you plan ahead and avoid the risk of having 4 months of work get disqualified. Feel free to submit early and continue to update your submission throughout this week, you are allowed to update your submission any number of times until the thread closes.

    Be sure you've read the rules and double check everything yourself before finalizing your entry.
    Full list of the rules can be found here http://forums.tf2maps.net/showthread.php?t=18555


    [​IMG]
    Submit your entry:
    Your submission should be posted (in this thread) in the following format:
     
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  2. Monsterclip

    Monsterclip L2: Junior Member

    Messages:
    57
    Positive Ratings:
    37
    Author: Monsterclip
    Map name: pl_quagmire
    Screenshot: Screenshot
    Download: Download

    Good luck everyone.
     
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    Last edited: Apr 27, 2012
  3. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

    Messages:
    6,391
    Positive Ratings:
    5,464
    Author: Fr0z3n
    Map name: pl_rust_b2
    Screenshot: Link
    Download: Link to b2

    Goodluck to the entrants! (this will be updated as the week progresses, but I wanted to have something that works)

    EDIT2: Final contest version submitted, pl_rust_b2.
     
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    Last edited: Apr 29, 2012
  4. Vilepickle

    Vilepickle L7: Fancy Member

    Messages:
    495
    Positive Ratings:
    148
    Author: Vilepickle
    Map Name: pl_vesper_b4
    Screenshot: Link
    Download: Link

    Might get to do an update during the week, but if not here it is. It's been fun making my first map in years. Good luck to all.
     
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  5. Draco18s

    Draco18s L9: Fashionable Member

    Messages:
    622
    Positive Ratings:
    136
    I feel so...so...inadequate!

    Author: Draco18s
    Map Name: pl_mines
    Screenshot: Link
    Download: Link

    I went and fucked up getting that screenshot, encased the map in a skybox cube and removed the ceilings to get proper visibility...and forgot that Hammer saves the map when you compile and closed it without undoing. Fffffuuuuu.

    Not that it matters much, as I didn't get to texturing, propping, lighting, fogging.... I'd meant to at least have this textured by the deadline, but I just feel burned out.

    A note: there are actually two junctions that Red can change during setup. Maybe a bit gimmicky, but I had fun making them. One route is "short and defendable" the other is "long and attackable." Each seems roughly balanced.
    Option 1 Option 2 (Shoot to change).
    The other is from red spawn -> turn 180 degrees to the right, run up hill, it'll be on the left (picture of it from hammer from a week ago, just behind the CP, (initial) redspawn is in the rock column). Continuing strait (underwater, left or through the opening, right) will get you to blue spawn (past/behind the option 1/2 pictures). It's poorly signaged, but it's one of those things that I Just Didn't Get To. Along with moving the two CPs to better places (as to disable the initial redspawn, rather than it being arbitrary).
     
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    Last edited: Apr 24, 2012
  6. Freyja

    aa Freyja ¯\_(ツ)_/¯

    Messages:
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    [​IMG]

    Author: Aly
    Map Name: pl_escarpment_rc1
    Screenshot: Link
    Download: Link

    I'm fine with changing status quo, but not in letting go
    Now the world is being torn apart
    A terrible catastrophe played by your symphony,
    what a terrifying work of art!
     
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  7. LeSwordfish

    aa LeSwordfish semi-trained quasi-professional

    Messages:
    4,115
    Positive Ratings:
    6,437
    Author: LeSwordfish
    plr_atoll_b1
    Screenshot
    Download

    Cave Johnson, we're done here.

    GLHF to all others.

    EDIT: As a note, i most likely won't be able to be communicated through steam for quite some time, possibly up to two months. If you want to contact me in that time, and please do if you have any issues, forum PM is a good way to do it. I'll still be on the forums regularly.
     
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    Last edited: Apr 26, 2012
  8. Ezekel

    Ezekel L11: Posh Member

    Messages:
    818
    Positive Ratings:
    244
    Author: Ezekel
    Map: pl_moonlit_b6.bsp
    Screen: Screenshot
    Download: Download

    I might throw out another version before the deadline if anything isn't working good (e.g. bad pakratting/cubemaps/etc) but most likely this is the contest entry version.

    gone with a beauty shot of the island, but might switch it for something more directly linked to regular gameplay areas.


    good luck to all. :)
     
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  9. ics

    aa ics http://ics-base.net

    Messages:
    739
    Positive Ratings:
    447
    pl_curve_b8

    Author: ics
    Map name: pl_curve_b8
    Screenshot: Screenshot
    Download: Download

    Public enemy no. 1. Good luck to everyone who takes part! Updated to _b8 28th of April 2012!


    Just incase if the site should be down at critical moment, here's mirrors: Screenshot & Download
     
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    Last edited: Apr 28, 2012
  10. Motanum

    Motanum L2: Junior Member

    Messages:
    53
    Positive Ratings:
    13
    Pl Underdam

    Underdam a Paylaod Map!

    Author: Motanum
    Map name: pl_underdam_v1
    Screenshot: Link
    Download: Play me! [3 minutes to uplaod from the time of this edit]

    This is a standard Payload map, with some cool new features.

    I hope you guys like it. This is my second TF2 maps, and dajm, it is quite hard to do so. The amount of detailing to do is overwhelming!

    Anyways. I hope you guys like it and that it is worthy of an ingame mappers medal!

    Good luck to all! This is going to be tough, those screenshot look very, very nice!

    I am leaving on friday, but I hope to come back to my desktop on monday, so hopefully I can join you guys to play and test. I hope this is the final version unless some dodgy crash or fail packbsp error.
     
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    Last edited: Apr 26, 2012
  11. Wolfen

    Wolfen L1: Registered

    Messages:
    27
    Positive Ratings:
    18
    Author: Wolfen
    Map name: pl_alpine_forest_rc2.bsp
    Screenshot: Link
    Download: Link

    It's playable, there are a few issues I found in a test tonight but I'll try and update this with a newer version before the thread closes. Just thought I'd get it out here in case I can't fix some of these issues in time. This way I at least have one version entered.

    I must say I played some of the competition to see what I was up against and I must say, there are some pretty strong maps. May the best mappers prosper and continue making good maps.

    Edit: This is version rc2. There was a last minute graphical glitch at the end of the map. I'd like to request the ability to fix it tonight and re-upload this exact version if that is allowed.
     
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    Last edited: Apr 30, 2012
  12. Tom Hoen

    Tom Hoen L6: Sharp Member

    Messages:
    320
    Positive Ratings:
    306
    Author: Tom Hoen
    Map name: plr_frostfell_b1b
    Screenshot: New b1b screenshot
    Download: Download

    (Notice x: Uploaded final version b1b ! ...so b1a was kinda aprils fools 30 days too late? )

    Still have 1½ hours to go!
     
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    Last edited: Apr 30, 2012
  13. VODKA45

    VODKA45 L1: Registered

    Messages:
    15
    Positive Ratings:
    13
    Author: VODKA45
    Map name: pl_shenmue_release
    Screenshot: Screenshot
    Download: pl_shenmue_release

    My map briefings could be no better but my love for TF2 forever!
     
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    Last edited: Apr 30, 2012
  14. Map_Maker1

    Map_Maker1 L1: Registered

    Messages:
    5
    Positive Ratings:
    29
    pl_ravine

    Author: Map_Maker1
    Map Name: pl_ravine
    Screenshot: Screenshot
    Download: Download

    This is a single round payload map.

    This is my first attempt at a Payload and TF2 map.

    I've learned so much and had a lot of fun making it and hope everyone has as much fun playing it. If I have a chance, I will upload another version of the map with bug fixes, but this will be my submission if i can't.

    Update: I have removed all the bugs I had found in my play-tests. The download link has been updated.

    Good luck to everyone.
     
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    Last edited: Apr 30, 2012
  15. re1wind

    aa re1wind

    Messages:
    644
    Positive Ratings:
    592
    Author: re.wind
    map name: pl_sunken_rocket_b1
    screenshot: link
    Download: Dropbox link

    untested version with regards to gameplay, so it'll be a surprise for everyone.
    Half-finished detailing, boring spawn rooms, sparse detail everywhere else, No 3D skybox.

    Will continue to work on map after the contest.
     
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  16. henke37

    aa henke37

    Messages:
    1,955
    Positive Ratings:
    465
    Author: henke37
    map name: pl_creekcrossing_a21
    Screenshot: link
    Download: At mediafire

    I am just seeing how many points I can scrape together based on technicalities. Me being lucky is this not getting last place.
     
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    Last edited: Apr 30, 2012
  17. grazr

    aa grazr Old Man Mutant Ninja Turtle

    Messages:
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    Last edited: Apr 30, 2012
  18. Sergis

    aa Sergis L666: ])oo]v[

    Messages:
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  19. [OzG] Roo Bert

    [OzG] Roo Bert L1: Registered

    Messages:
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    Positive Ratings:
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    Payload map contest submission - [OzG] Roo Bert

    Author: [OzG] Roo Bert
    Map name: pl_redhidingwoods
    Screenshots: link
    Download map (bsp): link
    Download related files: link

    My first proper map, so took a while to get right.
    It's a standard PL run (3 caps plus the end pit) in an outdoors woodland setting.
    There is a draw-bridge, a turn-table, a train that runs on time, a tunnel, a ramp, a scenic waterfall with another bridge, a mine shaft, a sawmill near a pretty lake, sniper towers, lots of stairs and plenty more!

    Can't wait to see all the entries!
    Best of luck to all involved!

    Keep an eye out for my next map cp_pubcrawl!
     
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  20. Boylee

    aa Boylee pew pew pew

    Messages:
    1,068
    Positive Ratings:
    696
    Author: Boylee
    Map Name: pl_clifftop_b1
    Screenshot: Link
    Download: Link

    Well it's been both fun and hard work and I've certainly learnt a lot too!

    Good luck everyone. :)
     
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    Last edited: Apr 29, 2012
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