TF2Maps.net Major Contest #14: Connect 5 (Submission Thread)

Discussion in 'Contests' started by Berry, Mar 21, 2018.

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  1. Berry

    aa Berry if you read this you're a nerd

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    This is the thread for submitting your entry to our 14th Major Contest: Connect 5. All entries must be posted in here before the deadline, and must follow the specified rules.

    Rules
    • Your map must include all features in a single row, column or diagonal line made up of 5 squares of your choice from the Mapping Grid provided, and when you submit to the Upload Thread you must provide us with the line you have used. All maps that do not abide by this when submitted will be disqualified at the deadline.
    • Your map must have been started after the date of the Main Thread's original post.
    • Mann vs Machine maps are not allowed.
    • Custom content is allowed as long as it fits one of the following criteria: It is made entirely by yourselves, or available for public download prior to our custom content deadline (2nd January 11:59 PM GMT+1).
    • Collaborations are allowed as long as your team (including yourself) does not exceed 4 people (only one of you can receive a game from the Prize Pool but all involved would receive a Mapper's Medallion).
      • You're restricted to being credited for 2 submissions for work in Hammer. This means you can make assets for more than 2 entries.
    • Maximum of two entries per person.
    • Your map must be able to accommodate for a standard amount of players. This means a minimum of 16 spawn points per team for standard maps.
    • Your map must be TF2 styled. (No other valve games/other games)
    • Everything must be finished and submitted in the upload thread before the deadline! Upload thread will be up a week prior to the deadline and you are allowed to submit any time within that week, and update your entry as many times as necessary before the deadline.
    • Your map must be fully functional; meaning it includes objectives, spawn points, is fully lit and both teams can reasonably win.
    • Everyone can enter (other than those banned from entering contests), though judges and those involved directly in judging cannot win any prizes or place in the top 3.
    We reserve the right to disqualify any map for breaking any of these rules (with reason).

    Deadline

    The deadline is 11:59PM on 20th April 2018 GMT+1

    Click here for a local countdown

    Submission Format

    In your submission (in the submission thread, Will be posted at a later date):
    • A link to your .bsp. Please compress your map also.
    • Please make sure ALL content is packed into your BSPs, but please make sure it follows the custom content rules above.
    • Screenshot/s aren't required, but are encouraged (however if you choose to do so please format in a way that does not take up a lot of space).
    • All submissions MUST specify the horizontal/vertical/diagonal line of 5 of their choosing.

    Judging
    Are you an active, upstanding member of our community and want to help us judging the contest? Judging is an essential, much-appreciated role in all contests. Please note that this invalidates any entry including you from winning prizes. Private judges will receive a small survey/poll to fill out for detailed votes.

    For anyone showing interest in this, please send me a Private Message on the site or in Discord. All judges will receive an honorable mention in the final post, and helping within contests is a sure way to increase your reputation within the community!


    As always, this post is reserved for submission posts only: all other posts will be removed.
     
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    Last edited by a moderator: Jun 10, 2018
  2. Messing Around

    Messing Around L5: Dapper Member

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    • Like Like x 7
    Last edited: Apr 19, 2018
  3. Diva Dan

    aa Diva Dan hello!

    Messages:
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    1,458
    Map: Yanqing

    2CP arena map set in city district Yanqing, China

    MAIN CREDITS:

    saph- Layout
    Diva Dan- Detailing, layout
    Sedimentary Socks- Lazarus assets (do they count to the limit? who knows)
    fuzzymellow- Lazarus assets and Urban texture pack assets

    Additional credits:
    EArkham- Antiquity assets
    Frontline team- Frontline assets

    and all the lovely playtesters!



    Map Download: https://tf2maps.net/downloads/yanqing.5861/

    [​IMG]

    [​IMG]
     
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    Last edited: Apr 14, 2018
  4. mazata

    mazata L2: Junior Member

    Messages:
    86
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    28
    • Like Like x 5
    Last edited: Apr 17, 2018
  5. Midlou

    Midlou L1: Registered

    Messages:
    41
    Positive Ratings:
    77
    • Like Like x 10
    Last edited: Apr 19, 2018
  6. Bean Bean Mr. Clean

    Bean Bean Mr. Clean L2: Junior Member

    Messages:
    76
    Positive Ratings:
    8
    Map: Roadblock
    Gamemode: Roadblock (custom gamemode)
    Grid: Symmetrical, City/Town, Alpine/Forest, 1 Objective On A Bridge, Night
    Custom Content: Frontline! Pack, Custom Gamemode made by theatreTECHIE, lights from Light Library.
    Credits: theatreTECHIE for getting the gamemode to work in Hammer Editor, Frontline! team for the Frontline! pack.
    TF2Maps Page
    Steam Workshop Page
    roadblock5.jpg
    roadblock6.jpg
    connect5entryold.png
     
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  7. Heronherald

    Heronherald L5: Dapper Member

    Messages:
    207
    Positive Ratings:
    84
    Map: Flurry
    Gamemode: KotH
    A Snowy Koth map with a train that runs through mid
    Map link is right Here
    Thanks to Seal Zebra for help with some detail
    board1_compressed.png
    20180116101842_1.jpg
    Hope you guys like it!
     
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    Last edited: Apr 14, 2018
  8. Asd417

    aa Asd417 L1: Registered

    Messages:
    873
    Positive Ratings:
    616
    Map: Hazyfort

    Gamemode: Attack/Defend Capture Point

    Grid:
    [​IMG]

    Custom Contents not made by me: Construction Pack
    Frontline Pack
    Overgrown Pack
    Autumnal Pack
    Moonshine Content pack
    Arabian Market Pack by Chemical Alia
    Fall Oak Trees by Void
    Emporium Vehicle Pack
    Modular Granary Conveyors by Freyja
    Round Hay Bale by MaccyF

    Special Thanks: Yall playtesters.
    [​IMG]
     
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  9. zahndah

    aa zahndah professional letter

    Messages:
    718
    Positive Ratings:
    627
    Map: Log Place
    Gamemode: Control Points (A/D)
    i made this map

    con5.PNG

    cp_log_place_a100011.jpg
     
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  10. red3pit

    red3pit L6: Sharp Member

    Messages:
    258
    Positive Ratings:
    281
    Map: arena_chounai_b2
    Gamemode: arena
    Thread: https://tf2maps.net/downloads/towngate.5908/
    Credits: red3pit - layout and detailing
    Freyja - Teien content; Japanese Pack, alot model
    EArkham - Japanese Pack Extension
    Chemical Alia - Arabian Market Pack
    evil knevil, NassimO - Delivery Van model
    MaccyF - forest version of rock005
    Frontline Project - textures
    fuzzymellow - Jungle Pre-Release Map Texture Pack
    Grid:
    upload_2018-4-16_18-30-7.png
    Moneyshot:

    upload_2018-4-19_22-18-16.jpeg
     
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    Last edited: Apr 20, 2018
  11. DrSquishy

    DrSquishy L9: Fashionable Member

    Messages:
    624
    Positive Ratings:
    194
    Map: pl_stormguard_a10C
    Gamemode: payload
    TF2Maps page: https://tf2maps.net/downloads/pl_stormguard.5822/
    Themes:
    C5Grid.PNG
    Thank you to: Everyone who tested the map on the server!
    The current file is only a fast compile - the full one didn't finish in time for the deadline >.<
    20180415233024_1.jpg
     
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    Last edited: Apr 20, 2018
  12. dotmd

    dotmd L1: Registered

    Messages:
    9
    Positive Ratings:
    18
    • Like Like x 5
  13. Carange

    Carange L1: Registered

    Messages:
    40
    Positive Ratings:
    10
    Map - Backwash
    Gamemode - 5CP
    Grid - conncected.JPG
    Download - https://tf2maps.net/downloads/backwash.5632/
    Credits -
    EArkham for Antiquity Assets
    AsG_Alligator for Enclosure Assets
    People who gave feedback and advice on the server or in discord!​
    cp_backwash_b40009.jpg
     
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  14. Tim

    Tim L1: Registered

    Messages:
    28
    Positive Ratings:
    13
    Map - Boreal Village (B1)
    Gamemode - KotH
    Download - https://tf2maps.net/downloads/boreal-village.5918/
    Grid -
    connect5wd.jpg

    Preview Image -
    20180419171457_1.jpg

    Credits:
    Landfall Assets by Dr. Spud and Nineaxis

    Note(s) -
    Beta 1 version - map is subject to change.
    And there is no Aurora Borealis, unfortunately.
     
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  15. savvaisnotagirlolbbq

    savvaisnotagirlolbbq L2: Junior Member

    Messages:
    79
    Positive Ratings:
    66
    Map: koth_zhuanguo_b8
    Game mode: Custom King of the Hill
    Description: In a lucrative smuggling business near the Great Wall, the team fight over control over the mines of 'Brick Country' or Zhuanguo. Whoever captures the point gets to spawn north while the losers spawn south.

    Download: http://tf2maps.net/downloads/zhuanguo.5921/

    Capture.PNG

    20180419191325_1.jpg

    Credits:
    Japan Content Pack (I know, I'm sorry but I couldn't find or make any good Chinese roofs), Construction Pack, Valve, custom models and textures like the Terracotta team and the Chinese text were made by me.
     
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  16. Rissy

    Rissy L1: Registered

    Messages:
    40
    Positive Ratings:
    28
    Map: Alpine Depo
    Stage: Beta 11
    Gamemode: King of the hill
    Status: Bad as hell. But looks good.
    Mapping Grid: 1 Moving Train, Snow, Day, Alpine / Forest, Symmetrical

    Download: Right here - http://tf2maps.net/downloads/snow-valley.5792/

    alpine_depo.png
     

    Attached Files:

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    Last edited: Apr 20, 2018
  17. Idolon

    aa Idolon the worst admin

    Messages:
    1,554
    Positive Ratings:
    4,465
    arena_snowcastle_b2
    download
    thread
    board line: 3rd column. night/symmetrical/snow/castle/objective over deathpit

    map team:
    myself (anything that isn't a tree)
    Diva Dan (the rest)

    uses some frontline textures but that doesn't count towards the collaborator total

    arena_snowcastle_b10001.jpg
    definitely missing some stuff but im rushing this out the door and im not allowed to win anyways. judge me as normal though
     
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    Last edited: Apr 20, 2018
  18. Crash

    aa Crash func_nerd

    Messages:
    3,187
    Positive Ratings:
    4,900
    pl_oasis_b4
    download
    thread
    connect5 line

    Team:
    Layout by Crash
    Detailing/ custom theme by Freyja
    Sphinx prop by Jukebox (modified for contest)

    Additional assets used:
    Tribute Props by Jukebox
    Freyja's Egyptian Assets by Freyja
    Teien Textures by Freyja
    Egypt Sphinx pack by EArkham
    Fubar's Quality Pumbing Set by Fubar
    Antiquity Cambodian Assets by EArkham
    Overgrown Prop Pack by Pear
    Pacific Palm Trees by Ravidge
    Vineyard Ivy by Dr. Spud
    Construction Pack
    Frontline Pack

    [​IMG]

    Freyja and I would like to request that our map be judged as normal, but not ranked in with the other entries. We're just interested in getting the feedback for the map that comes with the judging process.
     
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  19. onra77

    onra77 L1: Registered

    Messages:
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    • Like Like x 4
  20. Cytosolic

    Cytosolic L4: Comfortable Member

    Messages:
    193
    Positive Ratings:
    158
    Map: cp_spout_a3
    Game Mode: 2cp Attack/Defense
    Brief: 2cp Attack/Defend map set in some snowy mountains. A train runs through point B.

    download
    thread

    Board Line: (Asymmetrical - 1 Moving Train - Snow - Day - Alpine/Forest)
    connect5 snip.JPG
    cp_spout_a30000.jpg cp_spout_a30002.jpg
     
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