TF2Maps.net Detailing Mini-Contest 2013

Discussion in 'Contests' started by Egan, Aug 6, 2013.

  1. Egan

    aa Egan

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    Detailing Mini-Contest 2013

    [​IMG]

    Rules and Information | Upload Thread | Voting Thread

    Rules:
    • 2048x2048 size. No height limit.
    • 3D skybox is allowed.
    • Must submit one screenshot and a .BSP.
    • Custom content is allowed, but only made entirely by yourself using your own resources, Valve's content or if is available to the public as of now (Made by someone else).
    • No game logic is required, but players should be able to walk around the area of the map to see your details from multiple perspectives.
    • Maximum of two entry.
    • You must have at least one spawn point in your map.
    • Your map must be TF2 styled. (No other valve games/other games)
    • Your submission MUST follow this naming convention: detail_<forum name>.bsp (If your forum name is stupidly long, compromise on your name, not the prefix. eg. detail_vfig.bsp for Velvet Fist Iron Glove's entry)
    • Everything must be finished and submitted in the upload thread before 9:00PM EST on Tuesday September 10th 2013! I will toss up the the upload thread a week or so before the contest ends.

    In your submission (in the submission thread, Will be posted at a later date):
    • A link to your .bsp in one compressed (.zip or .bz2) archive. Use the tf2maps.net contest area or dropbox.
    • Please make sure ALL content is pakrat'd into your BSPs, but remember that you must be the author of all content submitted.
    • You should provide only one screenshot of your map, taken at the best gfx quality your pc can handle, no HUD elements or player models either. For more information on how to do this, click here.

    Contest Prizes:
    3 months of VIP, $30 worth of games on steam, BF3 on origin, Amnesia: AMFP

    Prize Pot Contributors:
    Dr Element: +$10, Amnesia: A Machine for Pigs
    LeSwordfish: Battlefield 3

    Thanks to The Political Gamer for the unofficial mini-detail contest template.


    With the contest officially ended, here are the results from the voting page!

    FAQ:
    What can we map?
    You can map anything so as long as it abides by the rules. Take a look at the previous detail contest winners for some examples.

    Does the 3d skybox also have to be inside the 2048x2048 space?
    Yes, the skybox must fit within the limits, however remember that there is no limit to height so you can put it above or below the map safely.

    Do the skybox texture brushes also have to fit inside the 2048x2048 space or can I place them outside that?
    Any visible geometry must be built inside the 2048x2048 space, but yes, you can place the skybox texture outside of that area.

    Is it okay to have props slightly sticking out of the 2048 squared area?
    Yes, as long as both the origin of the prop is inside the 2048x2048 space, and the edge of the prop does not go farther than 256 units past the 2048. (So we don't get any extreme exploits).

    Will sound in the map also be judged as detail?
    The judging process at the end of the contest is essentially players wandering through maps and voting on whichever they liked best in a forum poll. So you should add anything that would help give the illusion of the scene (so yes to audio).

    Can I donate to the prize stash?
    Absolutely you can, both the winner and I would appreciate it! :p
     
    • Thanks Thanks x 24
    Last edited: Sep 17, 2013
  2. nightwatch

    aa nightwatch

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    Is custom content that has been publicly released (but not the work of the mapper) allowed? For example, assets from the Swamp theme or the bulletcrops set.

    EDIT : I don't know how I missed the relevant line, sorry.
     
    Last edited: Aug 6, 2013
  3. deadsource

    deadsource L3: Member

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    Looks fun :)
     
  4. TheBestUsername

    TheBestUsername L4: Comfortable Member

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    Would a fully functioning level be allowed? Would it be practical considering the tiny size limit?
     
  5. theharribokid

    aa theharribokid

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    IIRC from previous versions of these contents space is pretty tight, trying to fit a spawn rooms for 32 players wouldn't really fit.
     
  6. phi

    aa phi Let Pain Be Your Guide

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    Nice to finally see one of these again. Looks fun, I'll definitely take part in it.
     
  7. colacan

    colacan L5: Dapper Member

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    I'm in!
     
  8. RaVaGe

    aa RaVaGe

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    Oh that's interesting :D
     
  9. Crash

    aa Crash func_nerd

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    But I have too many proooojeeects!

    Ok fiiine.

    (Looks like fun, I'm going to have to start coming up with some ideas)
     
  10. Valkyrie

    Valkyrie Guest

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    Already working on my entry
     
  11. Penguin

    aa Penguin Clinically Diagnosed with Small Mapper's Syndrome

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    you have my interest.
     
  12. Faux Rhinoceros

    aa Faux Rhinoceros Also known as Dr. Element

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    And my hammer!
     
  13. littleedge

    aa littleedge L1111: Clipping Guru

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    You're welcome.
     
    • Thanks Thanks x 1
  14. Egan

    aa Egan

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    I've updated the rules section of the contest to show how the map should be set up:
    "No game logic is required, but players should be able to walk around the area of the map to see your details from multiple perspectives."
     
    • Thanks Thanks x 1
  15. Fantasma

    aa Fantasma

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    I would love to see some pacific themed map with the pacific island pack coming and what not.
     
  16. FiLi

    FiLi L4: Comfortable Member

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    Ooh, this will be a good outlet for all the theme ideas that don't fit my current map!
     
  17. Memefreak

    Memefreak L1: Registered

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    I'm kinda new. How does this kind of contest work? What do you actually do?
     
  18. Egan

    aa Egan

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    Mappers have to build a detailed scene within the 2048x2048 hammer unit bounds and submit it before the deadline (September 10th).

    In the Frequently Asked Questions I go over what you can choose to map: "You can map anything so as long as it abides by the rules. Take a look at the previous detail contest winners for some examples."
     
  19. Eureka

    Eureka L1: Registered

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    Started on mine too! *high 5*
     
  20. Auwi

    aa Auwi Certified in best in fun

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    I've already gotten 3 hours in, there is still so much work to be done though.