The 72hr Summer Mapping Contest June 27th @ 4PM EST, 2014 to June 30th @ 4PM EST, 2014 Rules and Regulations | Upload Thread | Voting Thread INTRODUCTIONWhat's that up in the sky? Is it a bird? Is it a plane!? No, of course not, TF2 doesn't have planes! It's the BIGGEST mapping competition that could ever happen to our world! Filling mappers screens with a mighty Hammer of Earth-shaking Fury! TF2Maps.net presents "The Summer 72hr Mapping Contest!" It's going to be a great contest this year, and I'm ridiculously excited for it. Make sure you review every inch of this thread to so you don't miss any of the changes! Welcome to our SIXTH now-twice-annual 72hr mapping contest! THEME The War of the Worlds!Aliens are attacking, why? Who knows! But they're here and they're looking for something. Hats? Maybe. Bread? Nah. Your theme is alien attack, how you interpret that is up to you. If you're stuck with only a few days until the start, check back on Thursday June 26th, and maybe you'll get some clairvoyance on what to do... This time around, I have provided everyone a nice theme pack (which I will update over the coming weeks) for everyone to use for inspiration. Inside are a lot of images and a couple of links to videos that might help you set the mood. You can get the current version of the theme pack here. OFFICIAL RULES OF CONTEST Respect the time limit! You may NOT start making your map in Hammer in ANY way shape or form before the start of the time limit. I cannot effectively restrict this, but take this into consideration; This contest is meant to challenge your skills at working effectively, working quickly and using effective problem solving skills. If you cheat, you're only demonstrating your own lousyness to yourself, and if you get caught, to everyone else!. That doesn't feel good, now does it? You MUST have the map done and submitted before the 72hrs run out. This is very important, because there is no "grace period". Done means done. Any physical size allowed. Any gamemode is allowed, you are welcome to use a non-stock gamemode (such as CSF or Tug-of-war), but choose wisely, you want people to play your map! SD and MvM Maps ARE ALLOWED. (For MvM See additional rules in the MvM rules section) Your map somehow incorporate the theme into it somewhere, this year, it should be easy. How you interpret the theme and include it is entirely up to you. You cannot use an already-started map or assets from it. However, you can begin 'sketching' out, on paper, a layout and planning before the contest begins (this is recommended if you want to make a large map). If you have an old vmf lying around that you want to use, you'll have to remake it from scratch. Maps must be able to spawn 32 players (16 per team). Unless it is an MvM Map, then it must support the Standard Team size Any amount of detail is allowed. However, it's a good idea to concentrate on gameplay and making sure everything works in time for the deadline. No collaborations are allowed! Custom content is allowed, but only if it's made entirely by yourself using your own resources OR it's made by someone else who has already made it available to the public. However, please remember that very large file sizes are very annoying to download, so keep your map small by avoiding too much custom content. You are allowed to use A Boojum Snark's resource library and other such packs and prefabs, such as the lighting library. You are allowed to use Fr0z3n's Map Start-up Prefab You are allowed to test your map as many times as you wish during the 72hrs. There will be impromptu's hosted by staff/members throughout the 72hr time period. If you have the time to have your map tested, it is HIGHLY recommended that you test it. Your submission MUST follow this naming convention: <gamemode>_<name of map>_72_version. This is new this year. You can name the map whatever you want. You just need to have _72 in it somewhere. Versioning (_a1, _a2, etc) is highly recommended. DO NOT USE CAPITAL LETTERS OR SPECIAL CHARACTER (. , $ % &, etc) IN YOUR FILE NAME! You may submit as many entries as you want, but you'll have to judge for yourself whether or not this is wise. It is recommended that you focus on only ONE entry. MvM Map RulesThese are just additional rules relating to the use/creation of popfiles for 72hr contests. You can use existing Valve Stock Popfiles as a template and only a template. You cannot use similar or exact copies of popfiles from stock maps. You cannot use custom popfiles made by others. You CAN make a popfile before the contest starts, as long as it abides by the previous rules. The use of mvm.tf to generate pop files is allowed. DISQUALIFICATIONSYour map will be disqualified from the competition if it breaks the follow rules: Your map does not follow the set naming convention Your map blatantly does not fit with the theme provided for the contest. Your map crashes the server/clients (unless it is a server issue, not a map issue. This will be investigated on a per-map basis) Your map includes assets/sections that are from other maps (this includes anything you've made) Your map is fullbright/TOO dark (That is, it is impossible to see/decern the other team or teammates from their surroundings) This will also include maps that are too BRIGHT on LDR AND HDR (it has happened)! Your map is a trade map. You have broken any of the previously mentioned rules. VOTINGAfter the 72hr mapping period is over, I will check maps for incompatibility issues, make disqualifications, etc. If you suspect that a map has broken a rule (or 2 or 3...) please contact Fr0z3n ASAP. After all maps have been reviewed and necessary disqualifications have happened, I will open up the voting. This process should take no more than a day and a half. You are encouraged to play maps while I do this, as it will help me get through it quicker. Voting will be done differently for this contest, than the previous contests. No matter the amount of entries for the contest, there will be no preliminary vote. All entries are 'finalists' There will be a 2.5 week period of voting. You will be asked to play all the maps (or as many as you are able) during this time frame. When you have played the maps, you will make a post in the VOTING THREAD, stating the 'best 3' maps that you feel played well, had good balance and complimented/fit with the provided theme of the contest. You MUST provide a few sentences saying why you feel the map is in your 'best 3'. An explanation is needed for each map. Failure to provide 3 maps, and accompanying explanation for each will result in your vote being null and voided (It won't count.) You can edit your votes at any time during the duration of the voting period. Once the thread is closed at the end of the voting period, all votes that have been cast are final. Results will be determined as followed At the end of the voting period, the voting thread will be closed. Each map that receives a vote is given 1 point. The map with the most points will be deemed the first place winner. Second most will be second and third most will be third. Prizes will be awarded to the top 3 maps. Once votes are tallied a results thread will be posted with the total results and winners. Incase of a tie in the top 3 maps, and only the top 3 maps, I will provide a short voting poll to break the tie. You will vote for ONE map. This tie-breaking voting will last only 72hrs. At the end of the 72hrs, the map with the most votes will be given the highest rank of the tie breaker. Second most, second highest. This will happen for any and all tie-breaks of any size in the top 3. Example: If three maps all have 16 points and are tied second place, then those three maps will go into a tie-breaker voting round. A poll will be created with all three maps. At the end of the 72hr tie-breaker voting period, Map A has 5 votes, Map B has 3 votes and Map C has 9 Votes. Map C will be awarded full second place. Map A will be awarded full third place and Map B will be placed in 4th place. There is no prizes for you, Map B! I reserve the right to change the length of ANY voting period, standard or tie-breaker, at any time if I feel that the current announced length will hinder voting. Reason for this include, but are not limited to: Not enough votes being cast, too many maps entered to be safely played in 2.5 weeks, voting fraud is detected. I will not shorten the voting period for any reason at any time. 2.5 weeks is the official minimum voting time. STREAMINGYou are encouraged to stream progress of your work. If you are planning on streaming, you can PM me the url to your stream. On the day of the contest, I will make an annoucement that has all of url's to all the streams. If streaming, please keep it some-what clean. No Porn or adult pictures, videos, sounds. If it is going to be an over-18 stream, please set the appropriate warnings so that viewers are prompted before going to your channel that the stream is over-18. The current list of streamers is as followed. If I missed anyone please say so! Micnax - Personal website (Jake, this is great looking) GooguGajoob - Twitch.tv Turbo Lover - Twitch.tv Drexen9 - Twitch.tv Berry - justin.tv (One of the last few people to use it!) Waffe - Twitch.tv bakscratch Mick-a-nator Leftism DanyRand Stegarootbeer Aly PRIZESAfter voting, the prizes will be distributed as followed: First Place will receive the first choice of THREE games from the prize pool! Second Place will receive the second choice of TWO games from the prize pool! Third Place will receive the THIRD choice of ONE game from the prize pool! The Prize pool is located here. I'm always taking donations, I'm a poor un-employed-no-longer-a-student normal person, so if you want to donate any sort of game, I will give you credit for the donation on this thread and be forever thankful! Please make sure to read all rules and regulations of the contest as they are not the same as previous contests. Any questions should be asked either via PM or in this thread via TF2Maps.net. Contacting me through Steam is not a reliable way to contact me as I may or may not be at the computer when you message me.