Tf2 Soundscapes problem

Discussion in 'Mapping Questions & Discussion' started by Grubzer, Aug 10, 2017.

  1. Grubzer

    Grubzer L4: Comfortable Member

    Messages:
    178
    Positive Ratings:
    28
    I am working on fix to dm_mariokart, and while i was working on it, suddenly, soundscapes stopped working on a new version of map. Even though, i have a soundscape file inside tf/scripts, and paths to sounds are looking ok, soundscapes are still not working. Also, at first, when they stopped working, console said

    MP3 initialized with no sound cache, this may cause janking. [ mariokart2\mario_airstrip.mp3 ]
    Failed to create decoder for MP3 [ mariokart2\mario_airstrip.mp3 ]
     
    Last edited: Aug 11, 2017
  2. MOCOLONI

    MOCOLONI L5: Dapper Member

    Messages:
    243
    Positive Ratings:
    60
    Try moving the soundscape file to the "custom" folder and precaching it. I'm not sure if it works like with custom particles (mapname_particles.txt) or you have to add the file's name to the Manifest list.
     
  3. Grubzer

    Grubzer L4: Comfortable Member

    Messages:
    178
    Positive Ratings:
    28
    nope, still silent
     
  4. MOCOLONI

    MOCOLONI L5: Dapper Member

    Messages:
    243
    Positive Ratings:
    60
    The manifest file has to be inside the "custom" folder as well. Make sure you own these inside "custom/customfolder/scripts/":

    soundscapes_dm_mariokart.txt
    soundscapes_manifest.txt

    soundscapes_dm_mariokart.txt
    includes all the soundscape names used by the map, while the _manifest one must include the previous soundscape file listed in it. I'm not really into using custom soundscapes, but I made one myself for a map of mine and it works fine.