TF2 Map Reviews

Discussion in 'Mapping Questions & Discussion' started by x6herbius, Dec 14, 2012.

  1. x6herbius

    aa x6herbius

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    This is an experiment I'm doing.

    http://www.youtube.com/watch?v=Xb3OaFQaiTI

    I thought it might be an interesting idea to do something sort of like a "shoutcast", but showcasing and reviewing new maps. This is the first video, including the maps that were played in the gameday last night. Don't know how many more of these I'll do (they take ages and my Christmas holidays only last for so long) but I like how it turned out.
     
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  2. Micnax

    aa Micnax I maek map

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    This is quite good! You showcase a lot about the maps themselves including routes and what makes the map special, such as height variation and such, and you point out their flaws too so it's extra helpful for the authors too.

    You should do more!
     
  3. EArkham

    aa EArkham Necromancer

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    I agree. I'm only to the 2nd map so far, but the presentation is really good.

    Could stand to bring the voice over volume up to match the music and game sounds. Also hearing 'beta' pronounced 'beat-ah' is awesome, hah.

    Definitely do more.
     
  4. GPuzzle

    GPuzzle L9: Fashionable Member

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    That was original, advertised us, and was really cool to see.
    Congrats!
     
  5. phi

    aa phi Within The Vacuum Of Infinity...

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    That is an awesome idea. The feedback is endlessly useful for map makers like myself since it's all condensed information in one place, and all on-topic... certainly something I enjoyed watching.
    I'll join the general consensus and say that another one would be well appreciated!
     
  6. Deodorant

    Deodorant L6: Sharp Member

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    Doing video reviews on early WIPs strikes me as a bit odd, format-wise, but that may just be me. I'd absolutely love to see you review finished community maps, though. Preferably with just one map per video. It would make it easier to find and get to know the good community maps amongst the terrible ones, which would be beneficial both for people looking for good community map servers and server owners looking for good community maps.

    In any case, the feedback you're giving sounds really useful, so you should definitely keep giving it in whichever medium you prefer.
     
    Last edited: Dec 14, 2012
  7. x6herbius

    aa x6herbius

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    The main reason I started with these was simply because I was there, and it was easy to get SourceTV demos to mess around with. If I were to do released maps (which sounds like a good idea), it would be difficult to get the shots I wanted without finding a SourceTV server with the map on it, plus the better maps would be more likely to be up and have players than the worse ones in the first place. Doing WIPs I suppose could help alert people to the maps that may be out sometime in the near future, as well as possibly providing some insight into how they were designed.

    That's how I've always pronounced it!
     
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  8. Dr. Spud

    aa Dr. Spud Grossly Incandescent

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    This is really cool and well done, but I do think it would be more beneficial if done for finished / major public releases of maps.

    Two reasons:
    1) You'll build up an archive of map reviews that people will be able to browse through and get impressions of lots of maps. If these are all reviews of finished/nearly finished maps, they will stay relevant for a long time. An archive of reviews of test builds is not very useful once the maps get iterated upon.

    2) Making videos of this level of quality takes time, and at the stage most gameday maps are in, they need rapid feedback and rapid iteration. For the purposes of getting your feedback to the mapmaker, this format is pretty slow.

    Either way, the video does a great job of communicating what you think of the map, and you make useful points of feedback.
     
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  9. Dïcecübe

    Dïcecübe L3: Member

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    This is a good idea! Keep it up!

    But I think there's some points you could make it more better and helpful.

    1. KEEP IT UP! *pointless spam*

    2. Link the post, as a single post by clicking on the number at the upper right corner at all the posts, which has the .dems like the theharribokid's post with the .dems from nightwatch's 2nd gameday. For people who want to see more of the maps from more and different point of views.

    Btw. I second almost all of the posts above this.

    This is a good video since you switch between the player's points of views in that video.
     
    Last edited: Dec 14, 2012
  10. Tarry H Sruman

    Tarry H Sruman Large Orphanage Proprietor

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    I think if it were condensed a bit it could be a good way of promoting custom maps and what we do.
     
  11. Kill_the_Bug

    Kill_the_Bug L14: Epic Member

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    I watched this on a 32 inch hd monitor = excellent work by everyone the maps looked fantastic!
     
  12. Fish 2.0

    Fish 2.0 L6: Sharp Member

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    I think this is more for the map creators than the people who will be playing them when (if) they finish them.

    Really cool reviews, nice to see it more detailed than the !fb from play days.
     
  13. Tarry H Sruman

    Tarry H Sruman Large Orphanage Proprietor

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    I don't know about that considering it took him about a day to do this.
     
  14. x6herbius

    aa x6herbius

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    It's not toooo slow, but considering I'm on Christmas holidays bored at uni and waiting for family to pick me up this weekend, I did have a lot of time to kill.

    Many thanks for all the feedback so far, there are a lot of good points to consider.
     
  15. Trotim

    aa Trotim

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    Don't overthink the feedback, just keep doing them when you find the time

    They're a good incentive for me to be even more silly with taunts and voice commands during gamedays
     
  16. x6herbius

    aa x6herbius

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    Were you Mr. "Gooo left! Goooo right! Go left!" Demoman?
     
  17. phi

    aa phi Within The Vacuum Of Infinity...

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    nope that was me
     
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  18. Trotim

    aa Trotim

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    Will you have the chance to continue doing this?
     
  19. x6herbius

    aa x6herbius

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    In some ways I'd like to, but the post-recording editing takes a long time if you don't have a full free day (and I'm anticipating that as soon as uni starts back up I will have very little free time).