TF2 Frontline tank model question

Discussion in 'Mapping Questions & Discussion' started by the_cool_master, Jul 19, 2017.

  1. the_cool_master

    the_cool_master L1: Registered

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    Hello I am trying to make a payload map with the frontline payload cart and im trying to use one of the animated tank models so when the payload shoots the tank it sets the default animation to explode is there a way that i could keep the animation from replaying or something like that? thanks!
     
  2. MOCOLONI

    MOCOLONI L5: Dapper Member

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    You could make the prop a prop_dynamic_override and give it a name so you can also trigger an animation for it, but it won't be a prop_physics then (meaning that once Breaking it off a phys_constraint, the model will simply disappear/get removed from the map). For looping animations, you could use a logic_timer for that, setting the appropriate re-fire time.
     
  3. the_cool_master

    the_cool_master L1: Registered

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    Okay thanks!