- May 14, 2009
- 248
- 17
The cubemaps are all default size, smaller than my screen resolution.
Anyone know what might cause this?
Anyone know what might cause this?
No, but important question: when you reload map have the cubemaps been built and are working?
Open in the GCFscape and go to materials/maps/mapname and count the VTFs and see if it's the same as the number of env_cubemaps (not counting the fact they'll be doubled if you did hdr and ldr)
to clarify, they have to be smaller than a fourth of your resolution.