[tf2] Cp_fastlane

Discussion in 'WIP (Work in Progress)' started by skdr, Mar 28, 2008.

  1. skdr

    skdr L1: Registered

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    While I'm still working on Redstone (Beta 2 out soon) I began working on a new map.
    It's a 5 capture point map and I'm planning to release Beta 1 in 1-2 weeks.

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]
     
  2. Jazz

    Jazz L5: Dapper Member

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    The second and third screenshots remind me of Badlands. Overall it looks like Valve quality to me. Nice job.
     
  3. MangyCarface

    aa MangyCarface Mapper

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    Extremely well done, looks straight of Valve's hq. However this also means the style is nothing new...
     
  4. MrSinistar

    MrSinistar L2: Junior Member

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    Wow, that's absolutely perfect, man. I will definately be downloading. :thumbup:
     
  5. TotalMark

    TotalMark L6: Sharp Member

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    Your map looks like it's a stock map! :001_tt1: Spot on!!! :001_wub:

    (sets up camp, waits for download)
     
  6. Colt Seavers

    Colt Seavers L6: Sharp Member

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    impressive looks :cool: cant wait to play.
     
  7. Koei

    Koei L4: Comfortable Member

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    Looks awesome. I really admire your mapping skills. Most custom maps look pretty bland, even the popular ones. Yours make me want to aim higher. I might even miss the deadline for the contest because of that, but I doesn't matter. I'm not going to finish a map for the sake of finishing it. Unless my map is at the eyecandy level of redstone and this I'm not going to release it :).
     
  8. Cereal_Killer

    Cereal_Killer L1: Registered

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    Looks like you modeled it after Badlands. However I like Redstone much more than Granary so I can't really say anything against you on that part. Still, I'd like to see refreshingly original maps rather than the same old formula ones.
     
  9. Paria

    Paria L5: Dapper Member

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    its a shame its going to be a 5 point cp map, really they are the least popular maps even the valve ones, i'd like to see you make a map of this visual standard that plays like dustbowl or gravel pit, i really think for tf2 this style of gameplay works the best - and certainly judging by what players vote for on map change (vanilla servers) its gonna be dustbowl/gravel pit/2 fort or badlands that will come up most frequently - with badlands being the newest map its hard to gauge whether its just because its new or whether its the first decent 5 point cp map valve have made :D

    the screenshots are awesome however is there going to be some theme to the map like redstone?
     
  10. phatal

    phatal L6: Sharp Member

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    It does look very much like Badlands. You've studied Valve's architecture quite well. Good Job.
     
  11. Cereal_Killer

    Cereal_Killer L1: Registered

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    Quick question: How do you take your screen shots?
     
  12. skdr

    skdr L1: Registered

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    Thanks all.

    I'm planning to make dustbowl type multi-stage map next so don't worry. I personally just like linear CP maps.

    Cereal_Killer:
    cl_drawhud "0" in spectator mode. Nothing special.
     
  13. Earl

    Earl L6: Sharp Member

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    You should apply for a job at Valve....
     
  14. Scoobingsthe2nd

    Scoobingsthe2nd L4: Comfortable Member

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    if I was to give you one criticism (btw the map looks very very good, good job.) It would be that your detailing is rather monotonous. I would try to do something other than windows for building walls, explore your options more.
     
  15. mess

    mess L1: Registered

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    i agree, there are quite alot of vents.
     
  16. Noggin

    Noggin L5: Dapper Member

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    Oh please no attack/defend maps esp. ones like Spambowl.

    Just my personal opinion :)
     
  17. YM

    aa YM LVL100 YM

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    QFT

    =D
     
  18. skdr

    skdr L1: Registered

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  19. YM

    aa YM LVL100 YM

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    whoa actually thought that was badlands for a moment. truely amazing work
     
  20. l3eeron

    l3eeron L8: Fancy Shmancy Member

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    Im jealous! Great job, keep it up and all that stuff...

    How big do you plan on the .bsp being?