TF2 converted game content...can't run Source SDK now?

Discussion in 'Mapping Questions & Discussion' started by viktorvoskov, May 1, 2013.

  1. viktorvoskov

    viktorvoskov L1: Registered

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    TF2 just finished completing a game content update "to a more efficient format"...apparently it transferred everything from the Steamapps/<Username>/Team Fortress 2 folder to a one in Steamapps/Common

    Anyway, now SDK doesn't recognize that Team Fortress 2 is there and I was right in the middle of working on a map when it decided to do this update...how do I tell SDK where the new Team Fortress 2 content is?
     
  2. fubarFX

    aa fubarFX The "raw" in "nodraw"

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  3. viktorvoskov

    viktorvoskov L1: Registered

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    Alright, I figured out how to change the directory, but when I try to run Hammer, I keep getting an error "Failed to load default scheme file. The map views may be missing some visual elements." When I press OK, it will crash right then.

    I'm going to guess that this is all due to Valve's update, but for some reason they didn't consider updating the SDK along with it.
     
  4. Faux Rhinoceros

    aa Faux Rhinoceros Also known as Dr. Element

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    valve in a nutshell

    I suppose i could clean out my dropbox temporarily, and host the gcf's so that you can get them. There is a thread explaining how you can use the gcf's to bandaid the SDK.
     
  5. Cayle

    aa Cayle

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    We are aware of the Source SDK issues and we are actively working on them. Thanks for being patient while we get everything ironed out.
     
    • Thanks Thanks x 16
  6. Penguin

    aa Penguin Clinically Diagnosed with Small Mapper's Syndrome

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    except dropbox has a 10gb/month limit on bandwidth, and the gcfs are over 11 gb...
     
  7. compfast

    compfast L1: Registered

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    Bump^^..I have the same problem
     
  8. Micnax

    aa Micnax I maek map

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    Simply put, if you're not backed up your GCF files, you'll have to wait until it's fixed. Cayle already said they're hard at work at getting it working again anyway :)
     
  9. Pocket

    aa Pocket func_croc

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    Someone should just put them up on a torrent. Then everyone who made a copy can use theirs to help seed it. (As soon as I figure out how.)
     
  10. fubarFX

    aa fubarFX The "raw" in "nodraw"

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    you're not supposed to be distributing these files but hey, I won't stop anyone
     
  11. Micnax

    aa Micnax I maek map

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    Well it's not exactly for piracy purposes, and the game IS free, so I guess it's not too bad.
     
  12. Pocket

    aa Pocket func_croc

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    it's not even the tiniest bit bad

    you people are too legalistic and paranoid of The Man
     
  13. Pocket

    aa Pocket func_croc

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    Hold up. You're a Valve person?

    Hmm, your asking about overlooked community maps make a lot more sense now.

    The way you worded that makes it sound like we're just looking at a minor SteamPipe compatibility update, not the brand-new SDK that we know you've been working on. :(
     
  14. compfast

    compfast L1: Registered

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    Thanks for the info, I hope it's not oo long, my gcf files are gone after update
     
  15. fubarFX

    aa fubarFX The "raw" in "nodraw"

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    come on, don't get your hopes too high. if new tools are being developed they probably will only be compatible with the rumored source 2. at best we will get something akin to the authoring tools from this update.
     
  16. compfast

    compfast L1: Registered

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    just my luck,
     
    Last edited: May 25, 2013
  17. ics

    aa ics http://ics-base.net

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    http://forums.steampowered.com/forums/showthread.php?t=3116745

    It appears he/she is, as there are proper "credentials" shown on that post. Either that or someone is trolling here as presenting of being one. Someone check the e-mail to make sure?
     
  18. fubarFX

    aa fubarFX The "raw" in "nodraw"

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    you're giving trolls too much credit... way too much
     
  19. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    Is there a reason you think they are a troll?

    edit: to clarify, I mean, there is enough evidence to say otherwise. Seems weird to even bring it up.
     
    Last edited: May 4, 2013
  20. Toxindude

    Toxindude L3: Member

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    Well I was about to post about this issue but saw it here. I hope valve figures it out soon. I was right in the middle of editing. I will just post what happened to me when trying to launch SDK for TF2.

    When I try to launch Hammer I get a green box that says.

    Warning
    Configuration information for the game you're tying to edit is invalid or missing.

    If I click Run Anyway I get a windows box that says.

    Game infor.txt doesn't exist in subdirectory.
    Check game parameter or Vconfig setting.

    IDEAS ???