Texturing cylinders

Discussion in 'Mapping Questions & Discussion' started by MaartenS11, Oct 22, 2016.

  1. MaartenS11

    MaartenS11 L1: Registered

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    Hi I recently started working on a map and I have a wall with on the end half cylinder and I would like to align the new extures of the wall with the cylinder. I have tried this but it just doesnt match
     
  2. Crowbar

    aa Crowbar perfektoberfest

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    Alt-right click is nice for aligning but be careful.
     
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  3. Pocket

    aa Pocket func_croc

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    To elaborate: Open the texture application tool, click one face — preferably the straight wall, because there are benefits to keeping alignments on grid when possible — and hold Alt and right click the face next to it. Then click that face, alt-right-click the next one, etc.
     
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  4. MaartenS11

    MaartenS11 L1: Registered

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    yeah thanks guys I can now use cylinders!
     
  5. Crowbar

    aa Crowbar perfektoberfest

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    Yeah don't forget to make them not screw with vis much. As in, func-detail, yk
     
  6. Nicky

    aa Nicky Rotten Tops

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