There is probably some really simple solution to all this but I'm a noob to all this...
In my map I have 2 roof textures and a window texture:
-tile/tileroof004a
-tile/tileroof002a
-glass/glasswindow001a
The tile roof appears black with bits inbetween the bricks where the cement would go (not checkered), appearing purple.
Also my windows appear solid tinted purple, I can still see through them.
This is when I run my map, in hammer it looks fine.
I have tried putting env_cubemaps around the brushes which have the texture but nothing changes.
Any advise would be much appreciated
Thanks in advance
In my map I have 2 roof textures and a window texture:
-tile/tileroof004a
-tile/tileroof002a
-glass/glasswindow001a
The tile roof appears black with bits inbetween the bricks where the cement would go (not checkered), appearing purple.
Also my windows appear solid tinted purple, I can still see through them.
This is when I run my map, in hammer it looks fine.
I have tried putting env_cubemaps around the brushes which have the texture but nothing changes.
Any advise would be much appreciated
Thanks in advance