Textures and alpha channels.

Discussion in 'Mapping Questions & Discussion' started by Belli, Apr 19, 2012.

  1. Belli

    Belli L69: Deviant Member

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    Hello there, steam's currently not running for me, maybe you can help me out:

    I was wondering which kind of textures already have an alpha channel (so you could just go for $basealphaenvmapmask to make them reflective).

    So, translucent textures would obviously have one, but how about the other standard textures? (and is there a quick way to access the alpha channel, other than converting the texture into some kind of image format?)
     
  2. grazr

    aa grazr Old Man Mutant Ninja Turtle

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    Most overlays will have an alpha channel, as well as glass and the chickenwire textures. The alpha channel can be found along with the RGB channels if you run the textures though photoshop. There's a plugin you can find on Nem's tools site that makes VTF files compatable with PS.

    Sorting out alpha channels via a program like VTFEdit is finnickity as hell. Do you have Photoshop by any chance?

    If you don't i know channels are a lot different in third party software like GIMP. I can't give any advice there.
     
  3. Faux Rhinoceros

    aa Faux Rhinoceros Also known as Dr. Element

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    Well, I know for a fact that there is a .vtf plugin for paint.net... So unless you have PS, that'd be a place to start.
     
  4. Seba

    aa Seba DR. BIG FUCKER, PHD

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    You can open the .vtf in VTFEdit, then press ctrl-shift-a to view the alpha channel. Then it's as simple as screencapping and cropping :D