Texture lighting problem

Discussion in 'Mapping Questions & Discussion' started by nickbugun, Mar 1, 2009.

  1. nickbugun

    nickbugun L1: Registered

    Messages:
    26
    Positive Ratings:
    0
    [​IMG]
    Yes, I have a lot of blocks near each other
    Can anyone tell me how to fix it?

    Please don`t tell me to remove the textures and start again.
     
  2. DaBeatzProject

    aa DaBeatzProject

    Messages:
    1,276
    Positive Ratings:
    1,091
    you're using prop textures, and those will show up black ingame..
    Prop textures are textures with prop/ or model/ in the name in the texture browser, so yes, you'll have to use other textures ..
     
  3. nickbugun

    nickbugun L1: Registered

    Messages:
    26
    Positive Ratings:
    0
    It`s not a prop texture, it`s
    nature/
     
  4. munkey

    munkey L1: Registered

    Messages:
    12
    Positive Ratings:
    0
    try lowering your lightmap scale in the areas effected.
     
  5. Earl

    Earl L6: Sharp Member

    Messages:
    284
    Positive Ratings:
    37
    Are those displacements? Did you accidentally create a displacement on the side face of the brush, rather than just the top?
     
  6. Zeewier

    Zeewier L9: Fashionable Member

    Messages:
    619
    Positive Ratings:
    130
    If those are displacements, are those clipper through eachother?