I know it's not quite a gameplay area, but the first spawn, especially blue's, is pretty dark
You can stair-walk up this railing, which is super awkward. I'd suggest raising the clip brush slightly
It's a minor problem, but all of these doors have Z-fighting on the bottom
There's a brush missing here on blue's side, creating a long sightline
All in all I feel it's a pretty good map, and I love the aesthetic theming! Keep up the good work!