KotH Tempus B2

not too big map

  1. myalko

    myalko L1: Registered

    Messages:
    39
    Positive Ratings:
    0
    -added small healthkits and ammopacks on left side entrance
    -slightly reduced point cap time to make capping less boring

    ps point capture decay in overtime is always the same independently from point capture time. some people said in playtest that the shorter point capture time is the longer overtime point decay last. i tested it with few point capture times and it always was the same around 10 sec.

    Read the rest of this update entry...
     
  2. myalko

    myalko L1: Registered

    Messages:
    39
    Positive Ratings:
    0
    -made water pool less annoying (now it has small ramps on edges; you can still do water jumps from valley wall)
    -changed water texture in valley (now stickies are easy to see in it)
    -removed healing effect in water (was not intuitive)
    -added more light to valley (was very dark before in some spots)
    -now spy can jump onto sign above main spawn room exit (any class can climb there but for spy it is the most useful)

    Read the rest of this update entry...
     
  3. myalko

    myalko L1: Registered

    Messages:
    39
    Positive Ratings:
    0
    -removed vents (reason -> they blocked double jumps for scouts and was too op for camping soldiers on top of it)
    -widened lower lobby door frame (reason -> it made lobby cluttered)
    -added stairs from mid to upper balconies (reason -> to make more fluid gameplay on middle)

    Read the rest of this update entry...
     
  4. myalko

    myalko L1: Registered

    Messages:
    39
    Positive Ratings:
    0
  5. myalko

    myalko L1: Registered

    Messages:
    39
    Positive Ratings:
    0
  6. myalko

    myalko L1: Registered

    Messages:
    39
    Positive Ratings:
    0
  7. myalko

    myalko L1: Registered

    Messages:
    39
    Positive Ratings:
    0
    -added demoknight ramps on valley and on mid
    -slightly moved wooden pillars on mid to give people on main entrance to mid full cover from valley when approaching the point
    -some small changes

    Read the rest of this update entry...
     
  8. Billo

    aa Billo

    Messages:
    815
    Positive Ratings:
    327
    If you can, with each update upload a couple of pictures so we can actually see what changed.
     
  9. myalko

    myalko L1: Registered

    Messages:
    39
    Positive Ratings:
    0
  10. myalko

    myalko L1: Registered

    Messages:
    39
    Positive Ratings:
    0