Teleporter Issue

Discussion in 'Mapping Questions & Discussion' started by Stormcaller3801, Oct 22, 2009.

  1. Stormcaller3801

    Stormcaller3801 L5: Dapper Member

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    I apologize for the noobishness of this, but I'm not quite sure what I'm doing wrong.

    I have a trigger_teleport brush set up to send people to an info_teleport_destination, but the teleport doesn't seem to work.

    I've double-checked the destination location field and the name of the info_teleport, and they're identical. The trigger doesn't start disabled. Alt+P shows no leaks- it just says I don't have a player start (I have two, one per team, and I've been able to spawn in the map). The destination is off the floor, just in case, and the trigger area is substantial enough that I know I'm running into it.

    At this point I've triple-checked the information in the SDK wiki and at least per the teleport tutorial there, it should work.
     
  2. alecom

    alecom L8: Fancy Shmancy Member

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    Post us a screen of your object properties

    You did check the "client" flag for the trigger_teleport?
     
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  3. Stormcaller3801

    Stormcaller3801 L5: Dapper Member

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    ... :facepalm:

    In my defense I already apologized for noobishness. I didn't double-check that; I hit 'preserve angles' instead by mistake.

    Thank you.