CP Tech town b1

We are upgrade, you'll decelerate

  1. LordofCreepers

    LordofCreepers L1: Registered

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    Tech town - We are upgrade, you'll decelerate

    You are here? Greate. Our enemies here, and they want to upgrade their weapons too. Our main target - destroy their sentry. And protect our.

    Note: Don't put red-tape recorder on main sentries 'cauze if sentry will destroyed by red-tape recorder, output will not work and you'll never win
     
  2. Viperi

    aa Viperi not actually a snek

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    Don't make the map fullbright. Throw in some lighting, otherwise the server stays fullbright on maps played after that.
     
  3. LordofCreepers

    LordofCreepers L1: Registered

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    I'm thinking about that. it, maybe, will a night map with spotlights and much more. But map is not overfulled yet.
     
  4. Viperi

    aa Viperi not actually a snek

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    You need at least one light entity and a env_light entity. Env_light makes light from the skybox.
     
  5. PenolAkushari

    PenolAkushari Never Played MvM

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    Pardon about first part, but it kind of looks like as if map either had a leak from some of the screenshots, so I kind of misunderstood something.

    But map would need some lighting, actually.
     
  6. LordofCreepers

    LordofCreepers L1: Registered

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    I knows how to control light. I thinking what can i do.
     
  7. Hyperion

    aa Hyperion L16: Grid Member

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    I think you can add func_nobuild around the sentries if you dont want them to be sapped. Weirdly enough, sappers are buildings too
     
    • Thanks Thanks x 1
  8. LordofCreepers

    LordofCreepers L1: Registered

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    (Sorry for waiting) Thanks for the tip, but I don,t want to restric spies from sapping main sentry. It should be main weapon aganist that. I said that you can't sapping sentry by red-tape recorder, because, as i said in description, you can't win after that.