- Mar 21, 2010
- 15
- 1
How does one play a sound that is heard by only one team? I am making a koth / ctf hybrid map - after the entity-juggling necessary to make this work the announcer warnings no longer play; so I would like to put them back. For example, I would like "You've failed! The enemy has captured our intelligence" to play for blu while "Success! We have captured the enemy intelligence" for red when red caps the intel.