Team Fortress 2 Update Released

Discussion in 'Team Fortress 2 Talk' started by tf2.com, Oct 30, 2017.

  1. tf2.com

    tf2.com L11: Posh Member

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    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
    • Fixed a client crash related to weapons with effect meters
    • Fixed a bug with the main menu sometimes displaying two character images at the same time
    • Fixed the recharge rate for the Fishcake
    • Fixed being able to buy airblast upgrades for the Phlogistinator in Mann vs. Machine mode
    • Fixed flamethrowers not damaging buildings at close distance
    • Fixed a bug related to the Dragon's Fury projectiles not hitting enemies
    • Changed The Gunslinger contract objective from "Get a kill with a sentry" to "Get a kill with a mini-sentry"
    • Reduced the number of times "Get 5 kills with The Back Scatter in a single life" needs to be scored to 3
    • Updated pl_badwater to improve hit detection around some of the staircases

    • Notes missed from the previous update:
      • Fixed the new airblast not honoring airblast vulnerability modifiers on Mann vs. Machine bots
      • Fixed the new airblast not benefiting from the airblast force upgrade in Mann vs. Machine
      • Fixed The Mantreads not properly granting airblast resistance

    Read on the TF2 Blog...
     
  2. Muddy

    Server Staff Muddy Muddy

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    So, did they replace the playerclip brushes with blockbullets? Either way, it's always interesting when they update a map as old as this, even if it's a small update
     
  3. henke37

    aa henke37

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    I can only assume that they packed the map this time.
     
  4. VEssex

    VEssex L2: Junior Member

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    At least this solves why DF projectiles weren’t hitting bots/player entities.
     
  5. FishyUberMuffin

    aa FishyUberMuffin The Uber Mapper

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    I can finally do my gun slinger contact
     
    • Agree Agree x 1
  6. Viperi

    aa Viperi not actually a snek

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    It was possible to do before, just with normal sentries. #justtf2things