Team Fortress 2 Update Released

Discussion in 'Team Fortress 2 Talk' started by tf2.com, Mar 24, 2016.

  1. tf2.com

    tf2.com L11: Posh Member

    Messages:
    815
    Positive Ratings:
    443
    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
    • Updated content and features for the TF2 Competitive Mode beta
    • Added display of popular TF2 streams to the main menu
    • Updated models/materials for the Heavy's Hockey Hair, The Gift Bringer, and The Soviet Gentleman
    • Actually fixed the round timer not showing up in non-competitive games

    Read on the TF2 Blog...
     
  2. Umaroth-24

    Umaroth-24 L2: Junior Member

    Messages:
    62
    Positive Ratings:
    33
    didnt see that stream thing coming
     
    • Agree Agree x 1
  3. Beef Bucket

    aa Beef Bucket L41: Blessed Member

    Messages:
    336
    Positive Ratings:
    411
    Aw Swiggity! New model for the Soviet Gentleman!
     
  4. YM

    aa YM LVL100 YM

    Messages:
    7,099
    Positive Ratings:
    5,739
    why are the matchmaking patch notes so cryptic :(
     
    • Agree Agree x 1
  5. Werewolf

    aa Werewolf Probably not a real Werewolf

    Messages:
    697
    Positive Ratings:
    197
    Was the 'Report Player' button there before? I don't see it specifically mentioned in any recent patch notes.

    [​IMG]

    [​IMG]
     
  6. YM

    aa YM LVL100 YM

    Messages:
    7,099
    Positive Ratings:
    5,739
    It's not new and it hasn't changed this update
     
    • Thanks Thanks x 1
  7. Werewolf

    aa Werewolf Probably not a real Werewolf

    Messages:
    697
    Positive Ratings:
    197
    Fair enough. Not been playing much TF2 recently to notice and only just noticed it after this update.
     
  8. Anreol

    Anreol L6: Sharp Member

    Messages:
    262
    Positive Ratings:
    273
    Can be reported because griefing?

    OH GOD NO
     
    • Like Like x 1
  9. Pocket

    aa Pocket func_croc

    Messages:
    4,479
    Positive Ratings:
    2,211
    TF2's menu is such a hilarious mishmash of ancient and modern designed UI elements. I wonder if they plan to ever start over with it.
     
    • Agree Agree x 2
  10. DrLambda

    aa DrLambda L69: Teeheehee, Member

    Messages:
    458
    Positive Ratings:
    453
    Maybe they rely on the fact that everyone who gets involved with the game uses custom huds.
     
  11. Pocket

    aa Pocket func_croc

    Messages:
    4,479
    Positive Ratings:
    2,211
    How much can you customize the actual menus, anyway? All I've ever seen custom versions of is the main menu itself, and even then only when people added options for mappers.
     
  12. CommodoreKong

    CommodoreKong L6: Sharp Member

    Messages:
    330
    Positive Ratings:
    297
    For some reason they usually post the matchmaking notes in the matchmaking group.
     
  13. DrLambda

    aa DrLambda L69: Teeheehee, Member

    Messages:
    458
    Positive Ratings:
    453
    DrLambda: so, ive been reading that they post the tf2 comp patch notes in the group
    DrLambda: but where?
    DrLambda: or are they lost beneath a shitton of people both begging for mm passes and giving out mm passes?
     
  14. Lain

    aa Lain Resident wrong opinion holder

    Messages:
    725
    Positive Ratings:
    652
    >Viaduct is out of the competitive matchmaking pool, and has been replaced with Lakeside

    So Valve removes the best map in the whole pool for a universally hated highlander map... okay valve whatever
     
    • Agree Agree x 1
  15. Yrr

    aa Yrr An Actual Deer

    Messages:
    983
    Positive Ratings:
    1,867
    A lot of us assume they're doing what they do with csgo, removing the map temporarily to update it (probably to add product's features) and putting a temporary placeholder up while they do so.
     
  16. CommodoreKong

    CommodoreKong L6: Sharp Member

    Messages:
    330
    Positive Ratings:
    297
    I'm not sure if they posted the matchmaking changes in the group this time, but I know they have in the past.
    It's kinda annoying, they should post all the patch notes together.
     
  17. Lain

    aa Lain Resident wrong opinion holder

    Messages:
    725
    Positive Ratings:
    652
    I saw you post this on Reddit too, but you're completely missing the point of why Valve do that in CSGO. A lot of the time the map they are renovating is terrible and gets replaced with another one because the map as it is doesn't work or csgo and needs an update.
    What they're doing with Viaduct right now isn't like that, if they really wanted to make changes they'd do so like they did with Cobblestone.
     
  18. Bakscratch

    aa Bakscratch Finisher of Maps

    Messages:
    677
    Positive Ratings:
    1,159
    It would be like removing Dust2 from the matchmaking pool and adding Aztec to replace it. Might be just to add some variation, most pub players love Lakeside.
     
  19. Izotope

    aa Izotope Never releases maps

    Messages:
    592
    Positive Ratings:
    539
    HAHAHAHA best map HAHAHAHA

    Please no _pro update please no _pro update please no _pro update
     
  20. Lain

    aa Lain Resident wrong opinion holder

    Messages:
    725
    Positive Ratings:
    652
    Can you not be such a condescending asshole and actually refute my points? Viaduct is honestly the best for this 6v6 no restrictions mode in my honest opinion, because all classes shine as well as others and it has a very good diversity of gameplay, badlands comes close but is generally not so good because of the final point cap time, which is very hard to stop in an unorganized team.
     
    • Agree Agree x 5
    Last edited: Mar 25, 2016