Team Fortress 2 Update Released

Discussion in 'Team Fortress 2 Talk' started by tf2.com, Aug 18, 2015.

  1. tf2.com

    tf2.com L11: Posh Member

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    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
    • Updated LODs for the revolver
    • Updated PASS Time Mode
      • Fixed a client crash related to the HUD
      • Fixed the Short Circuit being used to remove the Jack from the game
      • Fixed players being able to pick-up the Jack while they have weapons deployed that cannot be holstered
      • Updated pass_warehouse
        • Fixed players getting into enemy spawn rooms
        • Fixed the Jack being thrown into spawn rooms
        • Fixed being able to build in the goals

    Source: TF2.com
     
  2. KubeKing

    Server Staff KubeKing Back home in Jupiter, things are getting harder

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    Wow, that was quick. :payload:
     
  3. The Asylum

    aa The Asylum

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  4. KubeKing

    Server Staff KubeKing Back home in Jupiter, things are getting harder

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    My speculation- is the ball acting as a physics object while in your hand, and is the pick-up-able area constantly being triggered by you as a result? The ball consistently acting as a physics object would explain the lag as well.
     
  5. The Asylum

    aa The Asylum

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    Actually i think its the killfeed being spammed constantly
     
  6. KubeKing

    Server Staff KubeKing Back home in Jupiter, things are getting harder

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    Idunno, but whatever it is, it doesn't seem like it would be the the hardest thing in the world to patch.

    But they said that about that one infamous WoW bug...