Team Fortress 2 Update Released

Discussion in 'Team Fortress 2 Talk' started by tf2.com, Nov 20, 2014.

  1. tf2.com

    tf2.com L11: Posh Member

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    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

    • Additional improvements for client stability
    • Added a check to prevent building in trigger_hurt areas
    • Fixed seeing bumper cart icons for deaths while in hell on maps other than doomsday_event
    • Fixed not hearing localized audio while connected to a server using sv_pure
    • Updated pl_upward
      • Added stairs to forward Blue spawn underground
      • Updated the trigger hurt in the outer cliff area to cover the bottom of the map


    Source: TF2.com
     
  2. EArkham

    aa EArkham Necromancer

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    I wonder if this addresses the soundscape issue.
     
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  3. nightwatch

    aa nightwatch

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    "Additional improvements for client stability" what does that even mean
     
  4. Another Bad Pun

    Server Staff Another Bad Pun bird of prey

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    These are the stairs:
    [​IMG]
     
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  5. RubbishyUser

    RubbishyUser L7: Fancy Member

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    And here I thought that something was gamechanging. Thanks, abp.
     
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  6. henke37

    aa henke37

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    Sorry, it's been a while since I played that map, do you have a before/after comparison shot?
     
  7. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    remove the left stair sets, and (most importantly) the resupply locker
     
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  8. Toomai

    Toomai L3: Member

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    Hopefully, it means less crashing.

    Practically, it means they're hiding something, or threw something in to make it look like they're hiding something. (The joke in Nintendo-land is that the last 20 or so 3DS/Wii U updates have no patch notes but "updated stability".)
     
  9. Pocket

    aa Pocket func_croc

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    I paused the download earlier so I could let it run when I'm in the shower instead of when I need my Internet, and now that I have done so I come back to find it stuck in an endless loop with the download status listed as "Validating".

    Is my hard drive dying or something?

    EDIT: Oh wait, I had Hammer open, is why. This was different screwy behavior than what I'm used to when that happens, so I didn't catch on.
     
    Last edited: Nov 20, 2014
  10. Izotope

    aa Izotope Never releases maps

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    Valve extended their trigger_hurts and gave them a new flag,
    so they didn't have to add func_nobuilds? Or how am I meant to understand this?
     
  11. Toomai

    Toomai L3: Member

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    I don't see any new flags in Hammer (unless they didn't update, which isn't impossible), so I suspect that all trigger_hurts are now permanently also func_nobuilds (though only when they're alive and doing damage, since I haven't seen any problems with people building near the last points of payload maps).