Team Fortress 2 Update Released

Discussion in 'Team Fortress 2 Talk' started by tf2.com, Nov 7, 2014.

  1. tf2.com

    tf2.com L11: Posh Member

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    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
    • Fixed a bug where players could be teleported to hell and not have visible bumper car
    • Fixed a bug where Engineers could not pick up a building if the building was higher than the player
    • Fixed a text clipping problem with the HUD achievement tracker
    • Added ConVar tf_halloween_bonus_ducks_cooldown to control the frequency Merasmus speaks that line
    • Added a red glow for player ghosts on team Red
    • Updated rd_asteroid
      • Continued art-pass process
    • Updated sd_doomsday_event
      • Fixed a timing issue with Merasmus's announcement of the tickets becoming available
    • Updated koth_lakeside_event
      • Fixed missing collision on a barrel near the capture point

    Source: TF2.com
     
  2. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    It was actually big enough to hide a mini in comfortably (little light and all). It was genuinely bad.
     
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  3. Muddy

    Server Staff Muddy Muddy

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    That is just evil.
     
  4. Tumbolisu

    aa Tumbolisu  I ⌄ I 

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    I always hid a dispenser in there. It got destroyed only once ever.
     
  5. takabuschik

    aa takabuschik

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    Someone had already checked it out?
     
  6. radarhead

    aa radarhead Level 20 "Mapper"

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    Yeah.
    Nothing much done except the tunnels.

    Still waiting for a Cactus Canyon update.