Team Fortress 2 Update Released

tf2.com

L13: Stunning Member
Jun 16, 2010
1,146
703
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • The Grandmaster will now update its model based on the owner's current kill streak
  • Removed the requirement for SSE2 that was introduced during a previous update
  • Updated The Jupiter Jumpers so they can be equipped with the Mantreads and the Gunboats
  • Halloween event notes:
    • The Eternaween server enchantment can now be used to call a server vote to enable Halloween items on that server for a two-hour period
    • Fixed an exploit in Helltower caused by attempting to change teams while in hell
    • Updated Halloween spells so that the effects will only be visible during Halloween/Full Moon events. Spells will not be removed from the items they have been applied to.
    • All Halloween event items have automatically expired except the Spooky Crate and the Pile Of Curses, which will automatically expire tomorrow.

Source: TF2.com
 

Toomai

L3: Member
Apr 14, 2011
129
144
Updated Halloween spells so that the effects will only be visible during Halloween/Full Moon events. Spells will not be removed from the items they have been applied to.
The heck is this, I only used the things because they would expire. Now I feel like my stuff is permanently blemished, and I can't Restore it without losing other attachments.
 
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Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,694
2,579
And then there are the people with the opposite problem: They didn't bother playing Lakeside because they assumed the spells would be gone after the event anyway, or they did get spells and ignored them, only to discover they would stick around. Also I assume this doesn't apply retroactively to the spells people used last year.