Team Fortress 2 Update Released

Discussion in 'Team Fortress 2 Talk' started by tf2.com, Jun 28, 2012.

  1. tf2.com

    tf2.com L11: Posh Member

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    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

    • Added sd_doomsday to the mapcycle files
    • Fixed exploit that allowed Beggar's Bazooka to indefinitely hold rockets in the chamber without misfiring
    • Fixed hatless hats not not-drawing correctly
    • Fixed bugs with The Hitman’s Heatmaker
      • Headshot kills now properly decapitate
      • Bodyshot damage penalty is properly applied
      • Fixed sound issues while in focus
    • Fixed missing DX8 particle effects
    • Fixed seeing through Sniper fences in 2Fort when using Pyrovision
    • Fixed the second style for the Robot Chicken hat
    • Teddy Roosebelt can now get assist credits
    • Updated sd_doomsday:
      • Players can now fall into the launch pad after the rocket lifts off
      • Optimized some prop_dynamics to reduce server hitching
      • Engineers can no longer build teleporters behind the spawn
      • Players will no longer get pushed through the terrain if the elevator falls on them
      • Death pits now kill dead ringer Spies
      • Lowered the frequency of announcer lines


    Source: TF2.com
     
  2. henke37

    aa henke37

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    Wow, several exploits patched within a day, that's unusually fast. And I actually knew two of them too.