Hello everyone! Today, I was musing about Hydro, and more specifically, why I hate it. I'm going to put my opinions here, and then we can all reply and have an intelligent discussion (a.k.a. huge argument) of the map in this thread. So first off, I'll be positive: I love the aesthetics of the map. The detailing and lighting are good, and the sounds are nice too. There are determined choke points and a controlled game flow. Now on to the negative: As a map, I find Hydro too big. Each individual segment isn't too large, but the number of passages, doors, and shortcuts makes it daunting. Even with all the signs, I always find myself momentarily confused when I try to figure out where I'm trying to go. Because of the complexity of these sections, teams get split up. This breaks the whole team mechanic and feeling of the game. Moreover, the balancing isn't very good. The map is either deadlocked in a stalemate for 20 minutes, or one team rolls the other and takes control of the entire area in 5 minutes flat. That's the extent of my thoughts for now. What do you think about Hydro?