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CP Taiga a7

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Pawlakov

L4: Comfortable Member
Jun 1, 2013
162
34
Taiga - It's a thing done by me (*yay*)

This is a thing i have done recently. I hope this map won't be painful to play.
 

Pawlakov

L4: Comfortable Member
Jun 1, 2013
162
34
A2 version
-more lights
-signs redone
-small changes on mid
-everything works now (i think)

I haven't scaled this map yet but i'm going to make it a little bit smaller.

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Pawlakov

L4: Comfortable Member
Jun 1, 2013
162
34
A3 version
It's almost new map but general layout is the same. Tha map is smaller now.
2015-11-08_00001.jpg 2015-11-08_00002.jpg 2015-11-08_00003.jpg

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Pawlakov

L4: Comfortable Member
Jun 1, 2013
162
34
This is Taiga's new version. Hera are some things i did here:
- Medium are is a little bit bigger now.
- Some weird and useless pillars on central point (i have no idea why i added them).
- More texture variations (I know it's still alpha, but now it's harder to get lost, and remeber that all textures are temporary).
- Main ways from one point to another are more open (someone noticed that my map is just rooms and corridors, so that's why).
- Some efforts to decrase sniperness of my map...

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SnickerPuffs

(*single chuckle*)
aa
Apr 10, 2014
1,260
1,741
I haven't played this yet (waiting for Nov. 14th gameday), but that looks like an unnessisary amount of the same metal texture.
 

Pawlakov

L4: Comfortable Member
Jun 1, 2013
162
34
A7:
-removed some cover on central point
-added some cover on last point
-redesigned horrible second point
Last point:
2015-11-21_00001.jpg 2015-11-21_00005.jpg
Second point:
2015-11-21_00002.jpg 2015-11-21_00004.jpg
Middle point:
2015-11-21_00003.jpg
Enjoy, or i'll find you and make you enjoy/ask you what's wrong.

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