First of all i cancelled the map... because its so bad... and i cant rework it.
Thanks everyone for the comments, it will help me in the future
Hello everyone!
This is my first map made on Hammer, so... well... its... its broken...
-There not respawn zones (So if you change class you die)
-No respawn room protection (Well, the doors fix that problem a little bit)
-Unfinished (FOR SOME REASON IS ALPHA)
+Respawns for both teams. (Maybe... someone respawn just on the middle on the map if i forgot to delete some respawn points)
+Resupply closets
+The Control point works perfectly (15 secs to cap if i remember)
Its a map with the theme of a swamp (you didn't saw the filename?)
Tell me how I can improve the map... how to use Hammer (I already know the basics)
Ideas:
Make an high zone with a forest , waterfall and maybe a town.
Improve accuracy
Assets used:
Swamp Theme pack
Respective Items for BLU and RED http://tf2.gamebanana.com/prefabs/6756
English is not my native language... sorry
(So i translated it with google)
Thanks everyone for the comments, it will help me in the future
Hello everyone!
This is my first map made on Hammer, so... well... its... its broken...
-There not respawn zones (So if you change class you die)
-No respawn room protection (Well, the doors fix that problem a little bit)
-Unfinished (FOR SOME REASON IS ALPHA)
+Respawns for both teams. (Maybe... someone respawn just on the middle on the map if i forgot to delete some respawn points)
+Resupply closets
+The Control point works perfectly (15 secs to cap if i remember)
Its a map with the theme of a swamp (you didn't saw the filename?)
Tell me how I can improve the map... how to use Hammer (I already know the basics)
Ideas:
Make an high zone with a forest , waterfall and maybe a town.
Improve accuracy
Assets used:
Swamp Theme pack
Respective Items for BLU and RED http://tf2.gamebanana.com/prefabs/6756
English is not my native language... sorry
(So i translated it with google)
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