I just have a few simple questions about the Swamp Pack's particles and how they should be used: 1. Going to be using the barrel fire particles to add some detail to some parts of my next map. Regarding the particles, should the barrel fire particles and the heatwave particles be placed at the exact same coordinates on top of the opened barrel prop or placed at the bottom of it? 2. Planning on adding the lightning particles to my map and one thing bothers me: Are they to be used in the map's playing area or in the skybox? 3. What exactly are the awe_swamp, cloud_mosq, cloud_mosq_high and cloud_moving particles (based on what I've read on the installation page, the cloud_moving particle is supposed to be used to create a moving cloud in the skybox fixed to a func_train entity)?