Swamp grass

Discussion in 'Mapping Questions & Discussion' started by Wander, Dec 13, 2010.

  1. Wander

    Wander L3: Member

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    I want to make a swamp-themed map, and wanted to try out the blend texture "swamp/nature/blendswampdirttograss001"

    Under map properties i have set detail.vbsp file to detail_swamp.vbsp, and detail material file to detail/detailsprites_swamp

    I'm using it on a displacement and have painted some alpha, the grass and dirt texturing show up ingame, but the real grass (the 3d, not just the texture) doesn't


    On a side note, with halloween the swamp pack was added to tf2, but apperently not everything, for example the swamp skyboxes cannot be found, and the download link at the bottom of http://swamp.tf2maps.net/ doesn't seem to work for me
     
  2. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    all skyboxes have errors, in the fact that they can't be found, but they are there anyways.

    It sounds like your trying to do some alpha painting (or whatever the other guys call it)... the hammer view for it is not as detailed as it is ingame...

    I'm still a little confused on what the issue is (i know you have one, but I'm not sure what it is)...
     
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  3. Wander

    Wander L3: Member

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    I know that skyboxes always give errors, but these swamp skyboxes actually don't exist, and doesn't compile at all (I wanted to use hurricane night)


    The problem is that the 3D grass doesn't show up in game (I'm not talking about the hammer editor)
    Here is an example:
    http://www.halflife2.net/wp-content/uploads/2008/08/05_lumberyard_1.jpg

    I know I'm using a different texture than in lumberyard, but when both
    "blenddirtswampgrass001" and "blenddirtswampgrass001_nodetail" exist, I assumed that the first one is supposed to show little 3D grass detail sprites.

    I hope this made it more clear :)
     
  4. Mr. P. Kiwi

    Mr. P. Kiwi L5: Dapper Member

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    For the skyboxes you'll have to download the swamp pack because these skyboxes are not in any official map... Oh, and the little "3d" grass is an edition to the texture itself, it was not made you'll have to do it yourself :)
     
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  5. PL-7764

    PL-7764 L6: Sharp Member

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    I don't know much about detail sprites, except that I used to experience weirdness when I made a displacement with a texture that used them, then switched that same displacement to a texture without any. Did you do that, by any chance (or switch from one with none to one using them)?
    It's also possible that they somehow got overlooked in the Swamp Pack going mostly official.

    Unfortunately the download for the Swamp Pack has died/been removed despite several assets not being added to the game, meaning anyone who didn't already have it can no longer get the extra stuff. It's a shame really, there are some really good things in there, including the only info (in the form of prefabs) for recommended environment-lighting setups for the swamp skyboxes I've ever found. :\
    Perhaps the non-official assets could be re-upped or something? Anyone feeling generous enough to weed through the original pack, pick out what wasn't added officially, and package it?
     
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  6. tyler

    aa tyler snail prince, master of a ruined tower

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  7. grazr

    aa grazr Old Man Mutant Ninja Turtle

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    I'm pretty sure the swamp textures don't have detail sprites and that the skyboxes weren't added to TF2 (along with the particle effects and maybe a few other things that got left out).
     
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  8. Mr. P. Kiwi

    Mr. P. Kiwi L5: Dapper Member

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    I'm not sure it'll work, but I found this hiding on my computer...
    Hope it will help the unfortunates to miss it!
     
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    Last edited: Dec 14, 2010
  9. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    Yea, they basically just explained all of what it is, you'll have to add them yourself!

    Also, as a helpful reminder (because I got pegged for it a metric ton of times), if/when you post your map for gameday, make sure you pack all custom textures or models that you used from the swamp pack, that haven't been made official yet.

    Goodluck!
     
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  10. tyler

    aa tyler snail prince, master of a ruined tower

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    For packing custom assets, I recommend PackBSP. Search the forum or do a Google search to find it.
     
  11. grazr

    aa grazr Old Man Mutant Ninja Turtle

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    PackBSP always crashes for me, i find Pakrat is more stable/reliable. So if you don't mind a basic user interface... use pakrat.
     
  12. Wander

    Wander L3: Member

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    Thanks a lot all of you (especially Mr. P. Kiwi :love:)

    After installing the extension pack the 3D grass particles show up in game. :)

    I've used pakrat before, never had any problems with it, although I'll pay extra attention as the extension pack might've installed things that are also part of tf2 already.
    If I run into any problems there, you'll hear from me ;)


    Edit (5 March '12): Someone PMed me if I still had the swamp pack, the link by Mr. P. Kiwi isn't working anymore. I've uploaded it here: http://thunderized.org/tf2/TF2Maps.net_Swamp_Theme_Expansion.exe
     
    Last edited: Mar 4, 2012
  13. Terr

    aa Terr Cranky Coder

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    "Head Developer Needs Logs Badly!"