ah, you people and your various heights !!

yes, yes i will do them in 128, 256 and 512 in the near future (valve time)
it's pillar3 because i made two other pillar models before while working on some items for a buddy of mine. like i said, i have to really update my folder structure. it all started with me messing around with untextured models i wanted to compile on my own and now i have one giant folder with all the models in it - some of them compiled, some not even uv'ed, and so on......
pretty messy person
but i got to be honest. your positive feedback got me really back into the modding/modeling thing again. cause now i see, that when i texture my models and compile them, people actually get to use them.
and hopefully i get to see my models ingame in maps in the future - at least that's what i hope - and i hope people contact me to show me their work
