CP supply_shortage a5

cp, frontline, pretty much red defending a base with some underground stuff from blu, usual biz

  1. Memelordedgemaster

    Memelordedgemaster L1: Registered

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    supply_shortage - cp, frontline

    map based on an old concept i got halfway with when i was a mapping newbie so it kinda sucked, this is the more playable version that i hope can get into the steam workshop pretty soon
     
  2. Memelordedgemaster

    Memelordedgemaster L1: Registered

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  3. TheMightyGerbil

    TheMightyGerbil L2: Junior Member

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    You didn't pack the custom assets as version a5 has error models everywhere. Also I'd add arrow signs directing the player to points before you release again or try to get it tested. No textures is expected for an alpha but players still need a sense of direction which is provided by signs. Finally it looked like there was some very long sight lines which may op sniper. Just a friendly FYI, glhf :) .