Here are a few shots from the first from-the-ground-up map I have ever worked on in Hammer. This is actually a joint project with a friend, and what we're making it out to be in the end is some sort of Hardware Store/Supermarket complex. Eventually, there will be two of them (one BLU and one RED) on either side of a road, and the intel will be in the freezer compartment of each building (idk). One spawnroom empties into the storage room, the other, larger one empties outside on the righthand side of the building. An underground sewer system is going to be implemented later on as well. The shots you see are of one of the spawnrooms, the back storage room, the empty main room and the roof. As you can see, the map is only in its first legs of developement, but I think it's coming along swimmingly, for my first map. Now, I'm running into a few problems, primarily regarding the lighting. As you can see from the shot of the roof, things are a bit wonky up there, and I can't figure out exactly what's going on. Some assistance there, along with general comments would be great.