sup would like some help

Discussion in 'Mapping Questions & Discussion' started by Free TNT pilot (la viv), Jul 2, 2019.

  1. Free TNT pilot (la viv)

    Free TNT pilot (la viv) L1: Registered

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    uh hi im super super new here so hi you know when you fall off upward or go to deep in the water and you die?
    well uh i would like to know how to do that
    thanks
     
  2. Maid

    aa Maid Moocow

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    you need a trigger_hurt brush entity!

    make a big brush surrounding the whole area where if the player enters they should die, then texture it with the trigger texture.
    hit ctrl-T to turn it into an entity, then double click and change func_detail to trigger_hurt.
    change the damage number value to something high like 999999, and the damage type to "fall" or "drown" (there should be a dropdown).
     
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  3. Free TNT pilot (la viv)

    Free TNT pilot (la viv) L1: Registered

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    ok thanks my trash map is more done much thanks
     
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  4. Scampi

    Scampi L4: Comfortable Member

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    If you ever want to know how an existing valve map does something, all you need to do is download the decompiled version and open it up. Learning from the pros is easy, at least in this instance! Here's all of them: https://tf2maps.net/threads/valve-maps-decompiled.5952/
     
    • Agree Agree x 2
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