Sunday Gameday - March 27

Discussion in 'Server Events' started by grazr, Mar 26, 2011.

  1. grazr

    aa grazr Old Man Mutant Ninja Turtle

    Messages:
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    3,571
    Gameday Host: grazr

    Event will begin at:
    GMT: 20:00 PM
    Click for other zones.

    Column 1 Column 2 Column 3 Column 4 Column 5
    MINUTES MAP AUTHOR DOWNLOAD THREAD
    20 koth_high_noon_a5 The_Ulf click me TF2M Thread
    30 pl_corrode_a7 Leminnes click me TF2M Thread
    30 cp_process_a1 ScorpioUprising click me TF2M Thread
    20 cp_frostline_2a0 Mr. Happy click me TF2M Thread
    30 cp_volkar_a1 Crash click me TF2M Thread
    30 cp_mangroves_a2 LeSwordfish click me TF2M Thread
    30 tc_strata_a11 YM click me TF2M Thread


    Map Submission Format
    Required: Exact Map Filename (ctf_example_a4)
    Required: TF2Maps.net file ID number, OR url to offsite download.
    __BZ2 compressed files are greatly appreciated to save time for the host.
    __May NOT be a hosting site like mega-upload (wait times, codes, excessive ads, etc).
    First time submissions, Required: TF2Maps.net discussion thread number.
    __My scheduling system uses this number, I need it, not the post number. (picture)
    If you need a specific time slot: Available time & your time zone.
    __Only use if you aren't available for the whole testing period and wish to attend your map.
    Would you like the SourceTV demo of the test?
    __These are automatically recorded at all times.
    If your submission is a single stage out of a multi-stage map, please mention this. (orphaned stage)
    If you are a donator with upload abilities, please say if you have already uploaded the map.

    Testing options
    • A time extension may be requested for mature non-arena maps in need of fine tuning (this includes orphaned stages).

    You can keep the same TF2Maps.net file number by clicking edit on your file's page and then simply putting a new file in the upload box. This makes it easier for you (don't have to update all your links!), easier for me, and less clutter on the site. (picture)

    Rules
    The map must be playable. This means fully functional objective system, proper spawns, not fullbright, etc.
    __The purpose of this testing is to help authors refine their designs, not catch newbie bugs.
    Filename MUST be versioned. (ctf_example_a1.bsp, NOT ctf_example.bsp)
    __Do not rename a bsp after compile. The vmf must be renamed before compile.
    Filename must be all lowercase. (ctf_example_a1.bsp, NOT CTF_Example_A1.bsp)
    __Our Linux servers don't work with uppercase names.
    Map must be IN DEVELOPMENT, finished maps do not require testing.
    Map may NOT use a point_servercommand to alter any variables.
    Map must be designed for normal play.
    __This means no melee, class restricted, too small for 24 players, or otherwise gimmicky maps.

    • You may NOT reserve a submission without a download.
    • Non-compliance with rules will result in rejection of the submission.
    • If an author has more than one map they want tested, they must be submitted to separate days.


    Information
    • First come first serve, until the 3 hour period is filled.
    • Maps will get 30 minutes playtime, KotH gets 20, Arena and orphaned stages get 15.
    Last map can exceed the limit so long as most of the testing happens within the 3 hour period(30 minute test starting at 7:40 EST is allowed, 30 minute test starting at 7:50 EST isn't)[/color]
     
    Last edited by a moderator: Aug 29, 2015
  2. The_Ulf

    The_Ulf L6: Sharp Member

    Messages:
    399
    Positive Ratings:
    112
    Map: High Noon! :)
    File: koth_high_noon_a5
    Thread: Still here at 16134
    Download: Still on my crappy blog.
    STV: Yes please! :D
    Time: Any is fine
     
  3. Leminnes

    aa Leminnes

    Messages:
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    801
  4. ScorpioUprising

    aa ScorpioUprising

    Messages:
    402
    Positive Ratings:
    354
    Last edited: Mar 27, 2011
  5. Mr. Happy

    Mr. Happy L6: Sharp Member

    Messages:
    320
    Positive Ratings:
    144
    Last edited: Mar 27, 2011
  6. Crash

    aa Crash func_nerd

    Messages:
    3,187
    Positive Ratings:
    4,900
    Map: cp_volkar_a1
    Thread: 16716
    Download: Here.
    STV: Yes.
    Time: Whenever
     
  7. LeSwordfish

    aa LeSwordfish semi-trained quasi-professional

    Messages:
    4,113
    Positive Ratings:
    6,077
    Last edited: Mar 27, 2011
  8. YM

    aa YM LVL100 YM

    Messages:
    7,099
    Positive Ratings:
    5,745
  9. Jeremy

    Jeremy L11: Posh Member

    Messages:
    829
    Positive Ratings:
    251
    arena_multiplex_a4b
    Download
    Thread (16668)
    I don't mind when.
    Would like Source TV.

    Sorry for lack of bz2 file.
     
  10. Hanz

    aa Hanz Ravin' Rabbid

    Messages:
    844
    Positive Ratings:
    466
    fuuuuck I have been looking for this gameday thread yesterday the whole day and now it pops up at 3am <___<

    cp_hanzmap_a10
    Thread: 16022
    Download: http://forums.tf2maps.net/downloads.php?do=file&id=4415
    Time: 1st if possible please, otherwise 2nd
    SourceTV: Yes

    Map is uploaded
     
  11. grazr

    aa grazr Old Man Mutant Ninja Turtle

    Messages:
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    Positive Ratings:
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    If people could please compress their map files properly, as it says in the rules, that'd make my life a lot easier. It gets annoying and makes my job take twice as long when i have to uncompress from one format and then recompress in another to upload to the servers. It may seem like nothing to you as indidivuals but for me it's a weekly bother for every event preperation.

    Also could people format their submission posts properly as well.

    full map name
    thread url
    download url
    prefered spot (if submitted early)

    Thanks

    EDIT: Scorpio, your thread link is incorrect.
     
  12. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

    Messages:
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    grazr, you put in Scorpios name and map author backwards on the list.
     
    • Thanks Thanks x 1
  13. ScorpioUprising

    aa ScorpioUprising

    Messages:
    402
    Positive Ratings:
    354
    Woops, apologies. I actually put this threads number in instead of process.

    Probably good to catch that, seeing as how I tend to copy/paste per gameday.
     
  14. grazr

    aa grazr Old Man Mutant Ninja Turtle

    Messages:
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    Positive Ratings:
    3,571